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Monday 24 November 2008 - Conference Day 1
09:00
1101
Keynote. Shift - Tectonic and granular (lecture)

Heather Watson

Globally, technologies have transformed our shopping, banking and information processes. Assumptions about learning for many, are only just being challenged by the expansion and ubiquity of technologies available. Students are already shifting their expectations about where and how they learn.

For practitioners and education authorities this context provides opportunities to use technologies to make learning more rewarding and engaging. Particularly for professionals with a great record of teaching success, engaging with such shift can be confronting. How do we focus on the big issues to ensure effective learning and transformation, when in professional practice, the details can seem so challenging?

11:00
1201
Podcasting: Create! Record! Share! Learn! (lab)

Phill Nosworthy

This workshop is a comprehensive introduction to podcasting and its multiple applications in the classroom.
In this interactive and engaging workshop you will:
- Be fully briefed on what podcasting is, and how it can apply to your world.
- Get hands on with GarageBand: recording, creating and sharing podcasts and audio files.
- Get exposed to the latest, greatest and EASIEST in audio-recording and sharing technology on a brand-spanking new laptop.
- Have your head filled with possibilities for how this technology can be easily and accessibly integrated into your classroom.

1202
Wikipedia in Schools: An Unexplored Potential (lab)

Brianna Laugher

This session will provide a hands-on tour of Wikipedia and the other wiki-based projects of the Wikimedia Foundation. Concerns relating to the use of Wikipedia in education will be addressed and poorly understood community and technical features will be explained.

The aims are to provide educators with a solid grounding in the founding principles and mechanics of the Wikimedia projects and highlight potential collaborative classroom activities.

1203
Professional learning with me (lab)

Pru Mitchell

There is a place reserved for you in Australia's online education network at me.edu.au, so come and join this community of Australian educators in making shift happen for professional learning. In this hands-on workshop you will consider your digital footprint, explore online social networking using me.edu.au, and learn about tagging, RSS and blogging. Taking part in this community-based learning journey you will share interests, resources and ideas with colleagues. This is a place for both the first timer and the web-weary traveller.

1204
How to create a vodcast using Camstudio (lab)

Lynne George, David Phillips phillda@tintern.vic.edu.au

This session will teach participants how to use Camstudio in conjunction with a computer or an IWB to create a vodcast. Camstudio is freeware available for download from the Internet. Files are saved as either .SWF or .AVI format The videos have proven to be popular with students and are a great revision tool.

1205
My PLATE (lab)

Garry McNeilly, Garry McNeilly gmcne4@eq.edu.au

My Personal Learning and Teaching Environment (PLATE) is accessed by hardware like an Interactive Whiteboard solution for less than $100 plus other essentials like Laptop, Data projector and USB flash drive as well as the power of WEB 2.0 software - placing my resources via my Protopage webtop at my fingertips.

1206
Life After Intel Teach Program (lab)

Janice Youl, Kelly Butler, Lara Secondary College butler.kelly.a@edumail.vic.goc.au

Over 6,000 Victorian teachers have completed an Intel Teach program. What does this mean for schools and what other developments are there for establishing 21st Century skills for students? This hands on session will review free Intel Teach resources and share what schools are doing to transform teaching and learning using ICT.

1207
Inkscape - open source graphic design. (lab)

Donna Benjamin

Inkscape is a free and open source vector drawing application that implements the W3C standard for scalable vector graphics as it's native file format, meaning files are compatible with a range of other drawing packages. It's simple to use, easy to learn and quick to master. This hands on session will introduce participants to the software and basic fundamentals of design.

1208
VCE Essentials: FrontPage is dead! Welcome to the Wonders of Expression Web (lab)

Roslyn Meadows

Microsoft has replaced FrontPage with Expression Web, a W3C compliant web design tool but Expression can be somewhat scary for those used to the simplicity of creating a website based on themes and shared borders in FrontPage. This session will focus on the use of imported CSS templates in Expression to create a great individual website within minutes and without the need to learn CSS or html. We will also consider the incorporation of collaborative tools for virtual teams within your new website, such as forums, feedback, wikis and blogs, a requirement of VCE ITApps U3O2.

1209
Tablet Notebooks Computers Across the Curriculum. (lab)

Travis Smith

Frankston High School has a long tradition of running a notebook program (since 1995) however in 2006 made the transition to Tablet technology. This has revitalised the curriculum and put the power of pen technology back in the hands of students. This session will be about the impact of Tablets in many areas of the curriculum and you will see samples of technology rich curriculum being used by students in the Tablet Notebook Program.

1210
VCE IT for Beginners (lecture)

Antonia Caridi

A detailed look at Information Technology Units 1 & 2 and IT Applications 3 & 4. Become Study Design savvy, understand the requirements for each outcome and learn how to assess outcome tasks. This is a thorough exploration of each Area of Study and you will take away sample tasks and assessment documents.

1211
Taking Learning Away - Mobile Technologies In and Out of My Classroom (lecture)

Jess McCulloch

Most students have really powerful portable computers right in their pockets everyday - their phones. I applied for and was successful in gaining an Emerging Technologies Grant to use mobile phones iPods with my Year 8 class to see if I could get them more engaged in their Chinese language learning outside of class. The idea was that I would deliver lessons via podcasts on the iPods, their own mp3 players or their phones, and they would respond with their phones. These tools and the way I used them are applicable to any subject.

1212
Downloading - Safety and Ethics in Cyberspace (lecture)

Sabiene Heindl

Music is a medium that unites and defines young people. Yet sources of music on the internet are not always safe or ethical. We discuss practical tips for teachers to empower their students to use the internet safely with an awareness of the security and privacy risks inherent in P2P networks and to dust off the concept of "citizenship" so it applies in the online world.

1213
eLearning for Generation Y (lecture)

Frank Apostoli

What does an eLearning strategy look like from a classroom perspective? Teaching ICT to a group of savvy Gen Y's can be a daunting task, but by showcasing what is possible to our colleagues we can begin to build confidence amongst teachers and take another step towards meeting our students' expectations. This session will look at the pedagogy of the ICT classroom and how we can use VELS to transfer our students' skills into other areas of the curriculum. Instead of working from the top-down, plan your ICT from the bottom-up. Start by visualising your 'ideal lesson'.

1214
Rethinking Junior IT (lecture)

Kevork Krozian

Junior IT has come a long way since touch typing and word processing sat at the core of the curriculum. Nowadays students present with a much more diverse skill set as well as a larger spread of abilities. So what to include in the junior IT curriculum and what to leave for other KLAs or personal learning? Come and hear one school's experience and evolution in the development of their junior IT curriculum.

1215
IWB's Let's restart this effectively (lecture)

Lauren O'Grady

IWBS: Let's get back to basics. Do you currently have IWB'™s in your school which are not being used effectively? Would you like IWB'™s to transform classrooms into a more engaging powerful learning environment? In this session come and learn about how effective use of IWB's and associated software can lead to a transformation in teacher practice and student achievement.

1216
School Web Based Management Applications (lecture)

Mark Williamson, Tony Casale tonyc@teched.com.au

This session provides existing and potential school ICT leaders who are interested in web based applications providing new opportunities for online communication and collaboration. ICT has the potential to enhance the management and administrative capacity of schools by automating processes, thereby freeing school managers to focus on instructional leadership. (Online; Parent Teacher Interviews, Room Equipment scheduler, conference scheduler, surveys).
Presenter/s: Mark Williamson Tony Casale.
Strand: Leadership and management.
Paper type: Paper - Non-Refereed.

1217
Handheld Communications for Schools (lecture)

Gary Bass, Neil Carmona-Vickery ncv@balwynhs.vic.edu.au

Portable handheld devices are now commonplace though not so much in
schools.
This session will explore the implications for using iPod-Touch and iPhone
in educational and school settings.
Answer(s) to the question "If we had one, what might we do with it?" will be
considered, with examples of current best practice and inklings of further
developments likely soon...

1218
Is the Mouse mightier than the Pen? (lecture)

David Santamaria

Seven out of ten teachers use a written process to record and plan what happens in the classroom. Many schools use software programs to electronically manage the school routine and provide access to results for parents and students. The Ultranet is just on our doorstep. How ready are teachers to make the transition from hand-written documentation to electronic record management in the classroom?
This session explores the issues teachers face with electronic record keeping, the options we have to develop our skills, and highlights the change in the way teachers need to think, act and work, to encourage better use of electronic record keeping for the classroom.

1219
Activate your Classroom (lecture)

Kate Christopher

Kate Christopher, Promethean Teaching and Learning Advisor proudly presents an overview of the Promethean Collaborative Classroom. Promethean are changing the way teachers teach: Engaging and motivating, enhancing on-task behaviour, improving learning outcomes and encouraging active involvement. Developed by teachers, for teachers, the Promethean Activclassroom Solution is more than just an interactive whiteboard! Join us to see a collaborative teaching environment that is totally integrated, incorporating our award winning lesson creation software, wireless Activslate and a family of interactive Learner Response devices to facilitate true collaboration! Promethean are excited to announce the introduction of Activarena, the innovative Multi-User Input pens, enabling students to simultaneously interact with the Activboard.

11:50 [D] [D] [D] [D] [D] [D]
1307
Collaborative learning OLPCs for Beginners (lab)

Pia Waugh

OLPC is the world's most innovative project around education. With the
devices and their specially designed intuitive software suite with over 50
applications available are helping children all around the world get access to real education tools for science, reading, math and discovery.
OLPC is a great way to get high school students interested in IT and looking at ITcareers, because it combines technology with social good and children today are more socially and evnironmentally aware than ever before!

This workshop will both introduce the technology, and show teachers how they can involve their students in the project for learning, and getting them interested in IT. As a global open community, the OLPC project offers many opportunities for everyone.

1308
VCE Essentials: Sophisticated Spreadsheets (lab)

Lorette Dobb

Ever wanted to expand your basic spreadsheet skills beyond SUM, AVERAGE, MIN and MAX? Would you like to explore advanced formatting and layout features to create user friendly applications? Wondered how to use advanced features such as Macros, Consolidation, AutoFilter, Error Trapping and Linking to create a sophisticated spreadsheet application? This session a will have a particular focus on the spreadsheet features used in IT Applications Unit 4 Outcome 1, but would appeal to those wishing to polish their intermediate to advanced spreadsheet skills.

[D] [D]
1311
The Privacy price - who is willing to pay it? (lecture)

David Taylor, Greg Frank greg.frank@privacy.vic.gov.au

Privacy is an abstract concept meaning different things to different people. Research shows that people are willing to trade their privacy in return for fame or gain - and technology makes it easy. Do students understand the price that they pay when they register their personal details or share their secrets online? What role do educators play in ensuring that the shift from private to public is done in a fully informed way?

This presentation will explore the concept of privacy in a cyber world, examine the legal framework for privacy protection and discuss strategies and ideas for the digital classroom.

1312
Using digital multimedia resources to support interdisciplinary objectives (lecture)

Deborah Cohen

This presentation will provide an overview of recently developed digital, multi-media teaching and learning resources produced by the Australian Children'™s Television Foundation. These resources can be used for interdisciplinary learning, particularly concentrating on Communication, Thinking and creative applications of ICTs. It will also explore the implications of the use of ICTs and the users social and ethical responsibilities. Each teaching and learning resource provides a different context to observe and explore how students can become critical and discriminating consumers and creators of media and ICTs.

1313
Computer or Confuser? - Addressing the Gaps in Teachers Basic Computer Skills (lecture)

Sue Inness

Is the current emphasis on interactive whiteboards, faster internet access and computers the best use of your I.T. dollars? Are you maximizing what you already have? The V.E.L.S. classifies I.C.T. as an Interdisciplinary domain, so I.T shouldn't just be left to the I.T. specialist. Knowledge is power, your hardware and software are only as good as the teachers who are using them and many older teachers have never had any training in the basics. We all identify with the basics of computer management, essential software applications and internet so that we can recognise these gaps in staff skills and address them.

1314
HOTmaths - Transforming Learning and Teaching (lecture)

Sharon London, Shane Barry shane@hotmaths.com.au

Are your teachers grappling with new technologies and more effective ways of using them in their Mathematics classrooms? Are they looking for online solutions to support their students with a wide range of numeracy needs from remediation to enrichment?

HOTmaths is a comprehensive online mathematics program of curriculum-based content, drill and practice competitions, rich investigations, animations, interactives, computer-marked assessments and immediate feedback on students strengths and weaknesses.

This workshop will demonstrate the powerful online diagnostic, assessment and reporting tools and the linked programs of work available on the HOTmaths website.



1315
Increasing your Design skills in the classroom using Adobe (lecture)

Mike McHugh

Learn the new features in Adobe Creative Suite to help improve your design skills and express creative ideas using full-featured, industry-standard tools for digital communication. In this session learn how integrated tools for layout, image editing, and illustration can help you create professional-quality print materials in your classroom.

1316
Unpacking the ePotential Survey data (lecture)

Shara Kremer, Lynn Davie davie.lynn.e@edumail.vic.gov.au

The ePotential ICT Capabilities Resource supports teachers and schools to realise the potential of ICT to support and enhance student learning by developing their confidence and capability to incorporate ICT into their classrooms. The ePotential survey is currently available to all Victorian Government schools. Principals and leaders of these schools now have access to their schools ePotential Survey Reports. This session will include practical demonstrations of how school data can be further analysed and used to inform school planning and to support their teachers as they integrate ICT into their learning and teaching.

1317
VCE Essentials Series: Networks (lecture)

Adrian Janson

This edition of the VCE Essentials Series will cover the background theory concepts needed for the teaching of networking for all of the VCE units (but with a focus on Unit 3/4 Software Development).

1318
ICT and Mathematics (lecture)

David Burton, Geraldine Pitts pitts.geraldine.g@edumail.vic.gov.a

How can ICT be integrated into the teaching of Primary and Secondary School mathematics?
David and Geraldine are working as Teaching and Learning Coaches in the Southern Metropolitan Region and will share their experiences by showcasing the use of a range of tools, including the Microsoft Office Suite, Interactive Whiteboards, Digilearn learning objects, Google Earth, Kahootz and Inspiration.
They will also demonstrate the online tools available to support more accurate assessment.

1319
Worldwide collaboration - Stepping out with Excitement (lecture)

Camilla Elliott

This presentation explores collaborative projects as instruments for learning to use Web 2.0 technologies of blogging, wiki and multimedia tools. By stepping into a real world project both teachers and students become learners as they use them to communicate and plan the project and present the results.
The Horizons Project, Flat Classroom, iEARN and Oz Projects are just some of the collaborative opportunities available. The commitment can be as big as you like. The learning is real, relevant and engaging for all members of your learning community. Expand your horizons. Engage. Grow.

1320
Navigating Young Peoples Online Behaviour: Shifting our Mindset (lecture)

Shanton Chang

Students today live much of their life surrounded by technology. Most of them spend what seems to be an inordinate amount of time online. Yet our understanding of online behaviour is only starting to take shape. This is not surprising as technology, online content and applications are shifting at a phenomenal speed. Hence, trying to understand young peoples online behaviour is very much like navigating through shifting seas. It also requires us as education professionals to consider our mindsets around pedagogy, teaching and learning and support services. This session explores some initial understandings about young peoples online behaviour and their implications on education for the future.

13:40
1401
Hands on Virtual Worlds Experience using Second Life and Wonderland (lab)

Lindy McKeown

Shift is happening in the society in which our students learn, work and play. Globalisation, tele-commuting, global warming and flexible learning options are changing how, why and where learning, communication, work and entertainment are created and accessed. Virtual Worlds provide an immersive location where students can access the wider world and experience simulations too dangerous or too expensive to do in real life. Come and create your own avatar, participate in a guided tour of education locations and try out teaching tools and learning objects in the virtual world. Visit two virtual worlds: Second Life and Sun Wonderland.

1402
To Tweet or Not to Tweet (lab)

Heather Blakey

In this session Heather will introduce participants to the world of social networking. She will focus on Twitter as a means of establishing communication between like minded educators and will introduce Style Hive, a fun fashion community which enables members to browse, develop a style and learn about social networking all at the same time. She will encourage participants to join a Web 3.0 community for educators, government and industry where members will be able to share resources, networks and expertise and have access to current professional development.

1403
Photoshop and Illustrator (lab)

Lindsay Fowler

This introduction to Adobe Photoshop and Illustrator is aimed at teachers of Information Technology. The session will talk about the differences between the two programs and give users a firm grounding in each, with useful hands on tutorials.

1404
MSMovieMaker: From camera to student ipods (lab)

Brendan O'Brien

Participants will learn to edit a short video clip using Windows XP Movie Maker (which is already on all school computers). The software is easy to use and suitable for most students. A great way to get your students to work collaboratively, shoot video and edit it themselves, then present their learnings in a multimedia format that can be easily shown on the 'big screen' or shared on their iPods.

1405
Digital Storytelling (lab)

Lee King, Sarah Stewart stewart.sarah.m@edumail.vic.gov.au

Digital storytelling combines the age-old practice of storytelling with the creative use of powerful, new technology.

It involves students in a process which authentically integrates the VELS Domains of Interpersonal and Personal Learning, the Arts, English and ICT.

Students craft and record first-person narratives, collect still images and music with which to illustrate their pieces, and with teacher support, edit their own stories.

Workshops will look at:

Student work samples
The writing and design skills necessary for creating effective digital stories.
The tools of digital storytelling - photo editing, and media editing programs.
The learning and teaching context in which digital stories could be utilised.

1406
Games Design and Programming with Swingame (lab)

Robert Mercer, Andrew Cain acain@swin.edu.au

Here you will be introduced, to Swingame, an exciting new Software Development Kit that makes creating 2D games easy and fun. Swingame is designed for beginner programmers and provides everything you need to recreate an arcade classic, or build your own game from scratch.

Swingame's developer will take you through the creation of your first game in Swingame. You will be provided with new material that will assist you, introduce programming and games design concepts in the classroom. The session will use VB.net however Swingame is available in several languages and is free to download and use in your class.

1407
More than social - blogging and wikis for learners (lab)

Louise Robinson-Lay

Blogs and wikis can allow students to learn whenever they need to. They allow for collaboration and creativity and allow teachers and students to connect in meaningful ways to enhance the learning of all students. We have been using wikis, blogs and podcasts to allow students to demonstrate outcomes in English and to create a one-stop homework room as well. Along with social bookmarking and podcasting students have the freedom to work in a variety of ways.

1408
Sounds Good on Paper...Why Technology Integration is a Tough Gig. (lecture)

Rene Hahn

There are obvious (and more subtle) blockers to the adoption of 21st century technologies in our schools. This session looks at how users of Mysuite, Editure's Virtual Learning Environment have approached technology integration so far the changes (to attitude, support, and teacher practice) we need to make and some examples of schools that are using Mysuite in unique ways.

1409
Scored Assessment in VCE VET IT (lecture)

Daryl Sutton

This session will provide the background information required for setting up scored assessment in VCE VET IT. It will examine the VCAA requirements for task types and selection, examine the structure of UOC's in relation to task design and the assessing and reporting requirements.

1410
Cybersafety in schools (lecture)

Greg Gebhart

Cyberbullying, stranger danger, identity theft, inappropriate images and mobile phones are all causing issues for children online. Schools have a greater role in educating students about the risks and putting safe practices and procedures in place to protect children. This session will focus on the current and emerging risks, and strategies and resources that are freely available to assist school to implement cybersafety programs.

1411
Cool Tools to use with Your Class (lecture)

Suzi Arnott

Web 2.0 sites are developing so quickly there is an ever increasing list of sites and products to explore, but who has time to try them all? And then the dilemma of which ones are blocked at school.
This showcase will introduce you to a few tools I use and enjoy and find valuable. I will discuss which ones work well on a personal level, school level and student level. I will discuss sites where you can find other tools as well.

1412
Natcoll Creating Futures - Creative Digital Education Programmes for 21st Century Learning (lecture)

Valerie Gyde

Natcoll Creating Futures is a unique secondary schools initiative from leading New Zealand specialist provider of vocational digital design, Natcoll Design Technology (www.natcoll.ac.nz). Course options are available in Print Design, Web Design, Game Development & Design and Digital Video & Audio Production. These exciting programmes enable teachers and students to learn skills that will develop each student's creative potential offer opportunities for personalised learning, enable students to gain credits towards their NCEA, and assist students to become confident users of creative digital technologies. Since the setup of the initial pilot programme in 2002, it has grown to a current membership of more than 120 secondary schools throughout New Zealand.

1413
VCE Essentials: Diving into the Deep End - Creating assessment tasks for Unit 1 IT and ITA (lab)

Roslyn Meadows and Roland Gesthuizen

This session will help you to create your own assessment tasks for Unit 1 IT and ITA. Referring to the audit reports and available assessment tasks we will determine what makes a good assessment task. We will brainstorm ideas for appropriate scenarios and working in groups will then write up a scenario, the task itself, and the evaluation criteria. Each group will complete an assessment task and these will then be shared on the VITTA website. The skills obtained during this session should enable you to competently produce your own assessment tasks for other outcomes.

1414
From Superman to SuperClubsPLUS- No need for any superheroes here!! SuperClubsPLUS provides engagement and security for our children (lab)

Aaron Cox, Rosemary Cosentino cosentino.rosemary.r@edumail.vic.gov.au

SuperClubsPLUS is being actively incorporated into many schools throughout Victoria. Kingswood Primary School was the first school in Australia to implement SuperClubsPLUS throughout our curriculum. SuperClubsPLUS clearly engages students whilst positively preparing students with the necessary skills to become responsible digital learners beyond the classroom.

They learn to use web technology, build their own multimedia home pages with images, sound, animation and use special codes to make pages! Create homework projects in all subjects - history, geography, art & design, maths, science, music, drama, citizenship, PE, RE, English or foreign languages.

See what Kingswood Primary School has done to ensure 'Shift Happens'.

1415
Simulations: powerful learning tools (lecture)

Scott Wyatt, David Pethick david@simulate.aero

Simulations offer rich, interactive learning experiences for students. This year, as part of our Middle Years Enrichment Programme, Camberwell Grammar School trialled AIRLINE Online, an internet based airline management simulation. The context of airline management provides a complex environment in which students learn to interpret and respond to performance data pertaining to many different aspects of their airline's operation and make collaborative decisions in response. In this session we relate our experience using this software and explain how this technology can be used to develop a range of higher order thinking skills.

1416
Lessons From the NECC Conference (lecture)

Glenn McMahon, Jill Reading reading.jill.z@edumail.vic.gov.au

Have you ever heard of NECC? Come along and hear what it is and share in a hands-on exploration of some of the best practice schools and sites uncovered during this study tour that 31 Australian Educators participated in during the June/July school holidays.

1417
The Cs for Learning (lecture)

Leanne Compton , Lynn Davie davie.lynn.e@edumail.vic.gov.au

This session will explore the 'Cs' in ICT - Communicating, Creating, Collaborating, Community and more! Participants will have the opportunity to view and discuss a variety of student work created, using a range of technologies including Web 2.0 that demonstrate the students using ICT for visualising thinking for creating and for communicating. Participants will also discuss how they can easily incorporate the 'Cs' into their classroom practice.

1418
The New Digital Media Educational Community (lecture)

Paul Van Eeden, Colin Thomson thompsoc@hotmail.com

Paul Van Eeden is the 2007 Secondary Teacher of the Year award winner. The award is in recognition of his pioneering work in connecting schools to community through community media platforms (TV, Radio, Internet and Films). The teaching and learning landscape of the 21st century will rely more and more on collaboration, teamwork, and community connections (local, national and international) through digital technology. The rationale, cyber ethics and how to connect will be of interest to all educators using technology for learning.

1419
Virtualisation of the Desktop - A Move to the Future (lecture)

Jeremy Stagg

The standard desktop for the computing lab and working environment for students and staff has become virtualised. You have flexibility and durability from one device. Students and staff can have choice through simple cards. Overheads and management is now reduced. Come and see the changes possible.

1420
Measuring what is intended (lecture)

Paula Christophersen

Designing assessment tasks for all VCE IT units that actually measure what is worth measuring is important. This session explores strategies for developing tasks that are compliant with the study design and that fairly discriminate between student performances. Part of the session will also address techniques for developing multiple choice questions.

1421
Developing data literacy with InspireData (lab)

Greg Alchin

21st Century students are confronted with complex and mountainous arrays of data which they must make meaning from. To successfully analyse the data, identify patterns and discover relationships so that they may develop informed conclusions, students require strong data literacy skills. This practical workshop shows participants how to use InspireData as an ICT tool to develop student data literacy skills.

14:30 [D] [D] [D] [D] [D]
1506
Moodle For Newbies (lab)

Bryn Jones

What is Moodle and what does it do?
Participants will have an opportunity to explore the features of Moodle, ask questions and see how it can be used to design and deliver courses. Moodle is an open source online learning environment developed specifically to support a constructivist approach to learning. It provides structured course content, assessment, email lists, chat rooms, messaging, forums, journals and communication and is relatively simple to use. Participants will become learners in a course to explore Moodle's functions and features with an opportunity to continue using Moodle for a period after the conference.

[D]
1508
Delving into Databases (lab)

Graham Dobb

Need to get your head around databases? MS Access can be used to create and manage relational databases. Relational databases are an extremely powerful tool for data storage, data manipulation and reporting. This hands-on workshop is a must if you need to understand table structure, relationships and generating queries. A large proportion of the workshop will be devoted to making different types of queries, such as; select, calculated, parameter and make-tables. Forms and Reports will be generated using the built-in wizards.

1509
Beyond Chalk: Technology in Education (lecture)

Callie Whelan

You will be taken on a whirlwind tour of the technology 'shift that has happened'. We will explore how technology is impacting on our classrooms; and we will examine popular Web 2.0 technologies like blogging and podcasting, with a specific focus on how these can be integrated in all learning areas. Regardless of whether you are a Mac or PC user, we will show you how you can embrace these technologies to make your classroom a more engaging, energetic and inspiring place.

1510
Blended Learning - a working model (lecture)

Westley Field

At MLC Sydney we have implemented a 'blended learning' agenda in the belief that it can transform learning and increase learning outcomes for students. In this presentation I will introduce the major elements of our journey focusing on blended learning in the context of web 2.0. I will define what web 2.0 is and introduce research re directions and trends we, as educators should be following. This will be followed by and sample of the blended learning that occurs at MLC including student led online communities, integrated units of work, models and heuristics that make it work and future directions.

1511
Internet in your pencil case (lecture)

Jenny Ashby, Rita Ellul ellul.rita.t@edumail.vic.gov.au

Jenny Ashby from Epsom Primary School and Rita Ellul the eLearning Senior Project Manager DEECD will give a report on the trial of using the iPod Touch in the classroom which has been undertaken this year involving 3 schools and the eLearning Unit.

As an action research project we asked questions, reflected on changes to pedagogy required to fully integrate and created new uses for using the iPod Touch in the classsroom.

Is the iPod Touch a tech savvy gadget or a serious classroom contender? Did shift happen? Will we see computers as we know them replaced by handheld devices?

1512
Creating a Digital Footprint (lecture)

Blaise Northey

How do you inspire and support your staff to create digital content? What digital footprint will they leave on the courses they teach? How is your school dealing with the shift from traditional curriculum documentation towards the creation of digital resources and lesson plans? This seminar will provide strategies and samples of how to use ICT to develop curriculum across all KLA and how to encourage even the most reluctant teachers to produce digital content.

[D]
1514
Understanding spatial data and its role in a technology rich classroom. (lecture)

Pat Beeson

With the growing importance of spatial data and technologies to handle it, Information Technology teachers will be increasingly called to work with colleagues in other disciplines. This session will illustrate types of spatial data and the range of free products data available from the Australian Bureau of Statistics website. It will look at ways to integrate spatial data in a number of curriculum areas. Teachers will be encouraged to discover more about spatial technologies by entering the Spatial Technology in Schools competition.

1515
From Designer to Teacher and back again (lecture)

Paul Callaghan

Today's students have never seen a world without video games. According to ABS statistics: 12.5m games were sold in 2006; 6.1m video game consoles have been sold since 2000; 3.6m Australian households have a video game console; and 4.8million Australian households have an internet enabled PC which is capable of playing games.

In this session Paul Callaghan, a veteran game developer now teaching programming & game design in the VET sector, will discuss his experiences transitioning from industry to teaching and how playing games and learning are inextricably linked.

1516
The Nintendo Wiimote. The Electronic Whiteboard alternative for under $100 (lecture)

Liz Mason, Peter lelong and VInce Summers lelongp@fahan.tas.edu.au vince.summers@catholic.tas.edu.au

Create your own Electronic Whteboard for less that $100!

This presentation will explore the use of the Nintendo Wii as an alternative to the more commercial electronic whiteboards currently on the market.

The session will commence with a short video by the creator of the Nintendo Wii whiteboard solution, Johnny Lee. This will be followed by a discussion on the practicalities of building the pointer and installing the software to activate the program.

Practical applications for use in the classroom will be shared along with development of further tools for enhancing this innovative use of a device originally conceived for Gaming technologies.

1517
Podcast Producer using Apple Server (lecture)

Frank Ryder and Lisa Chadderton

Wikis, blogs and podcasts can be hosted locally using an Apple server.

Bring your computer( PC or MAC) to connect to our wireless server (running OS X Leopard Server) to explore the possibilities. No viruses or spam and complete control of the development and distribution of the student and teacher developed materials within your intranet, or posted beyond the firewall.

1518
VCE Essentials Series: Algorithms (lecture)

Adrian Janson

This edition of the VCE Essentials Series will cover the theory needed for Unit 3/4 Software Development. I will examine the core concepts as well as analyse past exam paper questions.

1519
Shift blogging beyond all boundaries (lecture)

Jessica McCulloch

A look at how our backyard became global through the wonderful world of blogging. Hawkesdale p12 College is a small rural college that is now part of the global network. This session will provide an overview of blogging, it's uses and applications in the 21st century classroom and indeed the 21st century school. Web2.0 tools and other add-ins that can be used in blogging will be featured including - cross and live blogging, global projects, google applications, videos/podcasting and chat tools will be demonstrated. See us at http://hawkesdale.globalstudent.org.au for links to our class, staff and student blogs.

1520
VELS, Economics and ICT (lecture)

Antonia Caridi

A presentation of activities which integrate the dimensions of VELS Level 6 ICT with the dimensions of VELS Level 6 Economics in order to foster the financial literacy of students. The presentation will examine how to combine diverse VELS strands and areas of exploration will include Human Capital, Education and Training and the Labour Market, Male/Female Differences in Education and the Labour Market, Using Exchange Rates, ICT for visualising thinking, ICT for creating and ICT for communicating.

15:20
1601
Closing Keynote: Open Source Futures (lecture)

Pia Waugh

Open knowledge: the current access to information is beyond what anyone dreamed possible. The array of opinions, facts, fiction and easy mechanisms to find information has created a completely new world view that is both broad and discriminating. More and more organisations and people are publishing quality information, and on the ground facts that give all students today an incredible tool.

Open standards: open standards provide the ability to store data in a way that is accessible far into the future, and not at the whim of a particular company or organisation. With so much data being digitally created by students and teachers (everything from art to essays and lesson plans), open standards are vital to ensuring those students will be able to pursue their childhood work as adults.

Open source: there are literally thousands of open source applications that are directly relevant to education. Be they education tools, fun tools, learning tools or even web infrastructure just to name a few. Open source grants schools both the ability to complement existing infrastructure with powerful open source tools and also provide a rich learning environment for students that is able to be freely taken home.

Open community: through modern tools such as eLearning environments, wikis and blogs, teachers across the country (and world) can collaboration on content, learning modules, modern teaching tools and support and more. The open community created around education is assisting teachers everywhere in being more effective, and ultimately create a better education for their students.

Open access: through all the aspects of openness above, students really gain open access to education tools and knowledge as an important element in ensuring equal access to opportunities and skills.

Monday 24 November 2008 - Principals Program
09:00
4101
The Digital Education Revolution (lecture)

Gerry White

It's a good time to be in education. Change is happening as we move into the digital age and Principals and other educational leaders are at the forefront of shaping many of the changes as they occur. So how can their voices be heard and will the Digital Education (r)Evolution help?

09:50
4201
Computer for Every Child: not just Computers but Community (lecture)

Alan Dash

he Computer For Every Child (CFEC) is an Australian project responding to the widening socio-economic and digital divide in Australian society. Access to a computer and Internet technology at a young age is a critical requirement for every child to fulfil their true potential with a shared partnership between Primary School, CFEC, parents, trainers, researchers, charities and children.

11:00
4301
A managed cost effective ICT environment in schools with the DEECD School Technology Architecture and Resources Project (lecture)

Christian Enkelmann

11:50
4401
Web 2.0 for Principals: A Practical Session (lecture)

Callie Whelan

In this workshop we explore how schools can utilise blogs for principals, teachers or faculty groups. Blogs take all the hassle out of creating a website and it is easy to incorporate photos, podcasts and even movies into these blogs. This session will use Macs, PCs, OLPCs and eeePCs.

4402
Web 2.0 for Principals: A Practical Session (lecture)

Phil Callil

In this workshop we explore how schools can utilise blogs for principals, teachers or faculty groups. Blogs take all the hassle out of creating a website and it is easy to incorporate photos, podcasts and even movies into these blogs. This session will use Macs, PCs, OLPCs and eeePCs.

4403
Web 2.0 for Principals: A Practical Session (lecture)

Jill Reading

In this workshop we explore how schools can utilise blogs for principals, teachers or faculty groups. Blogs take all the hassle out of creating a website and it is easy to incorporate photos, podcasts and even movies into these blogs. This session will use Macs, PCs, OLPCs and eeePCs.

4404
Web 2.0 for Principals: A Practical Session (lecture)

Lauren O'Grady

In this workshop we explore how schools can utilise blogs for principals, teachers or faculty groups. Blogs take all the hassle out of creating a website and it is easy to incorporate photos, podcasts and even movies into these blogs. This session will use Macs, PCs, OLPCs and eeePCs.

4405
Web 2.0 for Principals: A Practical Session (lecture)

Denise Mendham

In this workshop we explore how schools can utilise blogs for principals, teachers or faculty groups. Blogs take all the hassle out of creating a website and it is easy to incorporate photos, podcasts and even movies into these blogs. This session will use Macs, PCs, OLPCs and eeePCs.

4406
Web 2.0 for Principals: A Practical Session (lecture)

John Pearce

In this workshop we explore how schools can utilise blogs for principals, teachers or faculty groups. Blogs take all the hassle out of creating a website and it is easy to incorporate photos, podcasts and even movies into these blogs. This session will use Macs, PCs, OLPCs and eeePCs.

4407
Web 2.0 for Principals: A Practical Session (lecture)

Callie Whelan and John Pearce

In this workshop we explore how schools can utilise blogs for principals, teachers or faculty groups. Blogs take all the hassle out of creating a website and it is easy to incorporate photos, podcasts and even movies into these blogs. This session will use Macs, PCs, OLPCs and eeePCs.

13:30
4501
Innovation - How to make it happen in your school (lecture)

Katrina Reynen

As the design of physical and online learning spaces change, there is an impact on the way we teach, learn and lead. Effectively merging new technologies with good teaching and learning practice in these new spaces is a challenge that is being faced all around the world. But there are some significant, practical learnings from international practice that we can draw on to help meet this challenge. This session will explore what works!

14:10
4601
Exploring virtual classrooms in the Web 2.0 world (lecture)

Tamara Carpenter

This session offers principals a chance to learn about virtual classrooms and see how Web 2.0 educators are using them to explore learning and teaching:

* What is a virtual classroom and what benefits do they offer to schools?
* How can online tools be used in the Web 2.0 classroom?
* How to get started and how to get the best out of the virtual classroom tools.

14:50
4701
Leading a Digital School (lecture)

Michael Gaffney

Australia does have proactive schools and indeed education authorities on par with the better digital schools in the world, well able to show the way forward. Sadly they are very much in a minority.

The move to digital schooling does provide Australia a very real opportunity to enhance its national productivity, to compete in time with the best and to reap the many educational and administrative rewards made possible by ever-smarter digital technology.

However to realise those rewards, the school and education authorities have to lead the way and move away from the preoccupation with simplistic technological solutions.

15:10
4801
Working with the Web - Your Online Resource for the 3Cs (lecture)

Sandy Phillips

The Department of Education and Early Childhood Development has launched a new online resource to address Cyber Safety, Cyber Ethics and Cyber Security - the "3 Cs" required for a successful 21st century learning environment.
This presentation walks participants through the resource highlighting policy, planning and templated resources for leaders and classroom resources and lesson plans for teachers.

Tuesday 25 November 2008 - Conference Day 2
09:00
2101
Opening Keynote: The Future of Gaming (lecture)

Derek Robertson

The world of the computer game has entered Scottish clasroooms and children are playing and learning. An initial reponse to this may be, why? What on earth does this have to do with teaching and learning? School should not be about this - is this what learners can do after their school work? Are they for real in Scotland?

Well yes, this is for real, Scotland has got game and this approach is helping to make learning a dynamic rewarding and relevant experience and one that resonates so much with our learners that they want to be part of it.

Games such as Dr Kawashima's Brain Training, Sony's Guitar Hero and Nintendogs are not only allowing teachers to enhance the learner experience and to open doors to the traditional curriculum for those who may not have willingly walked through them in the past but they are also helping to nurture a learning culture within classrooms that focus on collegiality, creativity and self-improvement. Achieving in school via the context of the computer game seems to be working for Scottish children.

Learning Teaching Scotland which is a non-departmental public body sponsored by the Scottish Government Schools Directorate is committed to exploring, promoting and developing innovative and effective models of teaching and learning that will ensure that we contiune to offer a world class education experience to our children. In order to contribute to this aim they have established The Consolarium otherwise known as the Scottish Centre for Games and Learning. This is a centre in their Dundee Office that aims to:

- Explore the range of games technologies and in doing so practically and theoretically inform and influence curriculum developments and professional practice.
- Provide a resource where teachers and educational managers can come and get hands-on access to these resources and where they can begin to engage with the debates that surround games and learning.
- Establish relationships with education, academic and industry partners that will help us to extend, refine and articulate what effective practice with games based learning means.

In this presentation Derek Robertson will discuss a number of games based pilots that he has initiated and supported in Scottish schools over the past year. He will also deliver an impassioned and informed series of arguments as to why games based learning has a vital role to play in creating contexts for learning that resonate with and motivate the client group that we now find in our schools. The benefits, practicalities and challenges of classroom use of games based learning will then be explored via the the experiences and lessons learned from the range of games based pilot projects that the Consolarium has initiated over the past two years.

11:00
2201
Intro to Comic Life (lab)

Jen Cole

'Comic Life' for both Macs and PCs enables students to turn their photos and artwork into instant comic book stories. It is highly motivational software for primary students, older students with reading/writing difficulties and those on the autism spectrum. In this session you will see examples of student work and enjoy a hands-on experience with this excellent software.

2202
Animation using Flash (lab)

Michael Martin, Michael Martin martinmj@bigpond.com

Animations in the classroom have become an important feature in teaching and learning, providing a fun aspect to student learning, as well as creativity, higher order thinking and outputs that can be kept for future reference or even shared with others. Participants will gain hands-on experience in creating animations according to VELs.

2203
Podcasting Made Easy Using GarageBand (lab)

Phil Callil , Lucas Fleming Lucas.Fleming@xavier.vic.edu.au

Podcasting Made Easy Using GarageBand.

Podcasting is something we all hear about yet most teachers are yet to grasp its relevance to learning in the Middle School. This professional learning activity will answer all your questions about podcasting and associated terms such as RSS feeds, vodcasting and enhanced podcasting.

Learn how to create a podcast with music, images and audio using the easiest and most teacher/student friendly podcast application: GarageBand.

Podcasting can be used in any subject to allow students to demonstrate their learning using multimedia or for teachers who want to create short but powerful podcasts for students to listen to and watch on their iPod.

2204
Project Management in 8 Steps (lab)

Graham Dobb

Would you like to know more about Gantt Charts, Critical Path Analysis and how to use MS Project in a more effective manner? Then this hands-on workshop is for you!
MS Project is a powerful project management application designed to assist in the development of the scope, time, cost, resources and communications management of a project. Learn how to take advantage of this powerful project management software.
Note: This workshop will not cover the costing aspects with the program.

WOULD PREFER MONDAY OR TUESDAY

2205
21st century learning tools - being Web 2.0 Wise (lab)

Clare Rafferty, Kimberley Hall Khall@ringwoodsc.vic.edu.au

Participants in this session will be walked through various Web 2.0 tools, time will be given to explore various Web 2.0 web applications. Participants will be given ideas on how to incorporate blogging, social networks, and video streaming sites into teaching and learning. Participants will then brainstorm and explore the classroom applications of blogging, social networks and video streaming sites of uTube and Teacher tube within their teaching environments. Participants will leave the session with a range of ideas on how they might incorporate 21st century learning tools within their classrooms.

2206
The Early Bird Gathers The Seed (lab)

Heather Blakey

In this session Heather spends time showcasing how Pre School Teachers and leader of Play Groups can create blog containers and use programs like Slide Show to tell stories and celebrate their students work. She will talk to staff about how to engage parents and work collaboratively with those parents to ensure that they, and their little ones, gain a clear understanding of how they can safely engage on the internet.

2207
Young Fingers on the Pulse of Our Planet (lab)

Roland Gesthuizen

Over the past decade, Westall Secondary College has successfully
participated in a range of environmental monitoring and space based
projects with projects including PAA, GLOBE, EarthDial and the JPL NASA
CloudSat mission. Year 9 students have built an automatic,
Internet-linked weather station to collect local weather data and
constructed an EarthDial that mirrors smaller versions carried on the
backs of the Mars mission rovers. They have also processed Lansat
Satellite photographs to ground truth data collected locally from a
nearby biometric site and using a reflective dish, take earth based
images to support JPL CloudSat mission scientists.

2208
GameMaker (lab)

Tony Forster, Roland Gesthuizen rge@westallsc.vic.edu.au

Gamemaker's simple drag and drop interface is suitable down to Year 3 but through its powerful scripting language it is suitable to Year 12 and beyond. With Gamemaker you can easily create games such as Top View, Platform Games, First Person Shooters, 3D and Networked multiplayer games. It is a fully fledged programming language capable of non game applications such as Physics simulations and Databases.

You will be introduced to a range of support material including:
A teachers' forum
Online tutorials
Game templates
Graphics and sound resources
Lesson plans
Sample programs.

2209
Programming with ActionScript in Year 10 (lecture)

Kevork Krozian

Running junior programming and would like some ideas? Come and listen to one teacher's experience in delivering a modern programming course at Year 10 with an eye on generating student enthusiasm for VCE IT enrolment.

2210
Increasing learner involvement: Dancing the Australian 2Touch, and the WordWall Proposition (lecture)

Pablo Garcia

The extra-wide, Australian-built 2Touch IWB maximises opportunities for student interaction with a large interactive surface. 2Touch's optical technology provides finger touch access to computers from a full (2.4m) wide conventional ceramic steel whiteboard surface.

A fresh perspective on versatile classroom software emphasises the importance of schools maintaining software independence from the choice of IWB brand. We introduce WordWall, adding an extraordinary student centred participation environment perfect for such a large interactive surface.

This workshop explores the implications of this innovation for our classrooms. This is a full involvement session: come to this workshop prepared to be challenged and to participate!

2211
Teaching while you are sleeping: Providing 24/7 Learning Support. (lecture)

Alan Thwaites

A student is at home trying her hardest to get through the work her teacher has set, but she is stuck. The explanations in the text do not help and there is no one at home who can help her. Do you feel her frustration? This session looks at how teachers at Kambrya College use Interactive Whiteboards to create learning artefacts, many of which are made during class time, to provide learning support for students. By posting these IWB products to Wikis and Blogs students have 24/7 access to support materials that are specific to their learning needs.

2212
Making the Learning Social (lecture)

Phillip Stubbs, Colin Wood colin.wood@uniservity.com

In this session we will share examples of how schools around the world are redefining learning and learning communities using the UniServity Connected Learning Community (cLc) Learning Platform. We will demonstrate how within a safe and secure learning community, students are being encouraged to make
use of social networking tools to connect to learning partners from
different parts of the world. We will show real examples of how these new opportunities are allowing students to engage in authentic learning and problem solving and how they are breaking free of the constraints of the traditional classroom, collaborating with diverse learning partners to share and co-construct knowledge; gaining valuable feedback on their work from their peers before publishing their findings to a variety of audiences. We
will also demonstrate how the use of ePortfolios is allowing students to become independent and reflective learners and how the responsibility for learning is being transferred from the teacher to the students themselves.

2213
Neuroscience, Technology and the Curriculum (lecture)

Steve Brazier

In the last ten years new developments in imaging the brain through magnetic resonance and other technologies, have allowed scientists to observe how the brain functions when learning. Although this discipline is still very nascent there are a number of key findings that have a huge significance for education. The main areas of research are:
1) The brain's plasticity and its ability to continually adapt and change throughout the life of the individual.
2) The brain's use of neuronal networks to create understanding.
3) The vital importance of emotion in cognition.
At the same time we are witnessing a revolution in the use of IT both within education and society in general. The ways in which the individual collects, learns and uses knowledge have been transformed through the power of the internet, and classroom IT. This session will examine how the revolution in our understanding of the human mind, and the revolution in educational IT, can be synthesised. The session will focus on the implications of cognitive research on the classroom experience, especially in the area of emotional intelligence and the use of wireless student response systems during learning. It will include a practical demonstration of a user response system(with audience participation).

2214
Meeting Students Halfway - A Case Study (lecture)

Pauline Rogers

This case study examines how the use of instant messaging/live chat can be used in the classroom to further students' learning. The case study is in the context of a science classroom, however other contexts such as mathematics will be explored. The concept of utilising technologies that students are familiar with, i.e. working from where the students are at, opposed to introducing new technologies will be examined, via the case study.

2215
I've Got a Blog and a Wiki so What's Next? (lecture)

John Pearce

You have heard of blogs and wikis, you may even be a blogger but you may not know that there are as much more to Web 2.0 than these great tools. Maybe you want to enable your students to work seamlessly at school or home. Using widgets, addons and a host of online resources you can now bring together all manner of components including concept maps, images, slideshows, audio and movies to mash up your information. This presentation will look at a range of these tools and how they can be used to spice up a blog or wiki or other webspace.

2216
Helping students to read and write more independently - Clicker 5 is a great literacy tool. (lecture)

Jo Evans

Come and find out about Clicker5 (Aus version). It's a powerful yet easy-to-use reading and writing support and multimedia tool which includes a great text to speech feature. Clicker5 can be used to create: talking books including video, photos and sound; grids of words and sentences providing great scaffolding, personalised visual resources for groups or individual students. This program is appropriate for any age group in a primary school and is also great for supporting students with literacy difficulties and special needs. Clicker5 comes with hundreds of free downloadable resources as well as a wide range of supporting software.

2217
ICT in the Early Years (lecture)

Denise Mendham

Where do you start with Preps and where could you be at the end of Level 2? This session will look at content free software, the Internet and some available programs to use across all disciplines. All activities will be gauged against VELS & Progression Points. Come along and share our knowledge.

11:50 [D] [D] [D]
2304
Making IT 2Simple (lab)

Rachel Mustovic

2Simple makes software that is simple, powerful and creative. Using a range of our programs, this workshop will provide practical ways of implementing ICT across the primary curriculum, inspire new ways of stimulating children's thinking in the classroom and motivate teachers and children to use technologies to enhance learning with VELS in mind. We'll also have some fun!

2305
Our Blogging Journey (lab)

Lee King, Johanna Miles miles.johanna.a@edumail.vic.gov.au

Why blog?

It facilitates online communication and connection with parents, peers and schools within the community and across the globe.

Gives space for teachers to collaborate and contribute ideas.

Assists teachers to develop their own professional learning.

Allows student directed learning, where students are actively engaged.

Addresses cyber safety issues in an authentic setting where students may take appropriate risks.

Capitalises on students experience of a technology rich world.

Uses strategies that are flexible and responsive to learning and thinking styles, values, needs and interests of individual learners.

Provides creative freedom for Interdisciplinary projects.

[D]
2307
Ninging the Network - Online Social Networking for Teachers (lab)

Jess McCulloch

Social networking is everywhere! Facebook and MySpace are the ones you will hear about most, but did you know there are plenty of online networks for teachers interested in all sorts of things and you can even create your own! Social networking is a great way to find classes to collaborate with and to be part of the myriad of discussions out there around technology and 21st century education. In this session I'll show you around one of the biggest online educational networks and get you to sign up and start making connections straight away.

[D]
2309
tHe cYbEr wOrLd - uSe aNd aBuSe (lecture)

Susan McLean

Today's youth have access to and are accessible by many million of people worldwide. This informative session will look at the issue of cyber bullying, harassment, criminal offending and risk factors associated with the various applications frequently used by young people. Very few young people who engage in online bullying are even aware that they may be breaking the law. The perceived anonymity and disinhibition provided by the impersonal interface that is the internet gives many young people a sense of bravado and as such allows students to engage in behaviours that they would not consider in the real world.

2310
Kahootz 3.0 in Your Classroom (lecture)

Peter Maggs

This presentation will provide both primary and secondary teachers with an overview of the exciting new functions in Kahootz 3.0.

See how Kahootz 3.0 will let your students explore great new 3D Worlds and Objects, add their own soundtracks and experiment with amazing special effects such as fog, rain and snow. View how easily you can put real kids inside Kahootz 3D Worlds using simple bluescreen techniques.

2311
ICT and Science, (made for each other) (lecture)

John Pearce

ICT and Science share much in terminology and approaches. Planning, hypothesising, classifying, recording, analysing, modelling, simulating and communicating are integral to both. This presentation will explore some of the ways that ICT can be used to enhance the teaching of science. It covers a range of student and teacher work samples using common applications, some used in innovative ways. It will also include reference to Web 2.0 tools that are applicable to science teaching.

2312
Google@School: Bringing Google Technology on Campus (lecture)

Andrew Mitchell

Increasingly campuses are considering outsourcing commodity IT services such as e-mail, instant messaging, and calendaring, either for students or for the entire institution. Google Apps for Education allows universities and schools to deliver a scalable, reliable and compliant collaboration platform whilst allowing them to stay focused on what matters most, providing core education services. Hear about how universities and schools are using Google hosted software to increase collaboration among teachers, enhance group learning, and make it easy for distributed students and staff to track assignments and projects from any place.

2313
The Redback Project (lecture)

Suzi Arnott

Come on a journey of discovery, try new things, explore some web tools with beauty and bite.
It was frustrating me trying to get staff to explore and try some of the Web2.0 tools. There needs to be a reason for people to spend their time exploring these things, not everyone will find them exciting so I adapted the "23 things" project by North Carolina's Charlotte & Mecklenburg County public library and focussed on tools we could use in the classroom. With the lure of prizes as well as a number of PD hours, we invited staff into our web. Join me to see how it went.

2314
ICT Developments can Dramatically Improve Student Learning (lecture)

Michael Giulieri

Two years ago, Michael Giulieri was awarded œApple Distinguished Educator status as well as High Performing Principal within the Victorian Education System.

Michael's vision on the implementation of digital portfolios was presented at a poster session at this year's NECC conference in San Antonio, Texas.

We always look for the killer application that will become the panacea that makes a difference in schools.

The use of Digital Portfolios is that killer application. They are being used by students from age five onwards and are providing significant results.

Michael will showcase Essendon North's student work to give an insight into the learning and their high quality production and outcomes.

2315
Increasing your Web skills in the classroom using Adobe (lecture)

Brian Chau

Learn more about the new features in CS3 to help improve your web skills and
express creative ideas using full-featured, industry-standard tools for
digital communication. In this session learn how to create effective
websites, rich interactive experiences and dynamic mobile content in your
classroom.

2316
Shift your Class: Interactive Whiteboards, Digital Curriculum and Interactivity (lecture)

Ken Owen, Ray Partridge and Richie Bolmat

This course is for teachers who would like to get their hands on innovative ideas and interactive digital resources to use in the classroom and on their IWB's.

Gain an understanding of how IWBs can:
* Foster collaborative work amongst students.
* Utilise Interactive and engaging media
* Utilize web resources and digital curriculum.

Understand why IWBs may be underutilised in schools.

We will focus on:
* How to access, download and share digital resources freely available on Digilearn.
* Interactive software produced specifically for IWB's.
* Interactive resources freely available on the internet.
* How to use external Multimedia devices such as Microphones, Webcams, Musical instruments and Video with your IWB.
* How to foster collaborative student learning.
* Realising full potential from IWBs

This is designed to be a very engaging I hour workshop that will include some "music and theatre".

2317
The what, why and how of Digital content and Creation in a Multimodal world. (lecture)

Louise Bowe

Young people live in a multimodal world. Schools are providing opportunities for students to use ICT to create and shape multiple modes of communication and collaboration with their students. This has taken the form of Animation, Movie production, Podcasting, use of interactives and Digital portfolios. Participants in the workshop will be asked to engage in dialogue and critical reflection to explore the pedagogical implications of these 21st century literacies in the classroom.

2318
BrainPOP in the Promethean Activclassroom (lecture)

Steve Brazier

Founded in 1999, BrainPOP (www.brainpop.com) creates animated, curriculum-based content that supports educators and engages students. Our award-winning online resources include BrainPOP, for grades 3 and up and BrainPOP Jr., for grades K-3. Our newest resource, BrainPOP Educators, features free tips, tools, and best practices by and for our teacher community.
Ideal for both group and one-on-one settings, BrainPOP is used in numerous ways, from introducing a new lesson or topic to illustrating complex subject matter to reviewing before a test.

13:40
2401
Rethinking The Robotics Revolution (lab)

Loretta Leary

Involvement in Robotics exposes students to critical, creative and collaborative thinking as well as scientific and technological concepts. Student conversations about the societal impact of technology occur in a real context. Scientific understandings include: movement, detection of stimuli, relationships between power and speed, actions and reactions. Technological understandings include design, construction and programming. Maths understandings include direction, location, spatial skills, lines and angles, perspective, time, 3D shapes and use of the four processes. The presentation will include testimonies, photos and video of student participation in the Robotics program, use of the virtual Robotics Lego website and a brief overview of the Mindstorms programming software. Robotic models and demonstrations will also feature.

2402
What's Your Story (lab)

John Pearce

It's not that hard to find multi-media to use on your IWB but how often do you wish that you could just give them a tweak or even a total makeover to better suit your requirements. Fortunately it isn't that hard to create your own situation specific multi-media with a range of freely available tools including KidPix, Microsoft PhotoStory, Adobe Flash and even the record function of your IWB. This workshop will showcase and guide you through the creation of a range multi-media resources that you can use to spice up your classroom.

2403
Integrating Macs into a PC Network (lab)

Brendon Field and Roland Gesthuizen

As the new Intel Mac OS X computers have gained popularity with a wider range of Victorian school users, the need for seamless integration between Mac and Windows resources has become imperative. Network administrators need to have the knowledge and tools required to integrate Mac OS X and Windows. In this brief session, our speakers will provide you with a brief outline of the skills necessary to integrate OS X and Windows network.

Who Should Attend:
ICT Teachers, Network and system administrators help desk and support personnel and Windows power users moving to Macintosh. General networking knowledge is assumed.

2404
Short Term Classroom Video and Animation Projects (lab)

Brendan O'Brien

Editing digital video using Windows XP SPII Movie Maker.

Participants will view student generated work from a state-wide 30 second clip competition.

Then participants will edit a short video clip using Windows XP Movie Maker which is already on most school computers. The software is easy to use and suitable for most students.

Finally we will examine teaching strategies to embed these technologies [video production, animation & editing] into units of work.

Teachers will come away from this session with confidence in their technical skills and a range of pedagogies appropriate for these technologies.

2405
VCE Essentials: Diving into the Deep End - Creating assessment tasks for Software Development (lab)

Roslyn Meadows and Adrian Janson

This session will help you to create your own assessment tasks for Unit 3 Software Development. Referring to the audit reports and available assessment tasks we will determine what makes a good assessment task. We will brainstorm ideas for appropriate scenarios, and working in groups will then write up a scenario, the task itself, and the evaluation criteria. Each group will complete an assessment task and these will then be shared on the VITTA website. The skills obtained during this session should enable you to competently produce your own assessment tasks for other outcomes.

2406
Stop Motion in Primary Schools Fun with Frames (lab)

Lauren O'Grady

In this session participants will learn about how stop motion animation can be used to develop powerful multi literacy skills through the use of frames software. In this session you will get to have a go at making your own animation and learn how this can be applied in your literacy blocks at school.

2407
Scratching around for a Python (lab)

Roland Gesthuizen

There are now some exciting new and free programming languages for
teachers to use and explore in the classroom. This session will give teachers some hands-on experience and wet their appetite. Scratch is a
tile-based visual programming environment that lets kids make games,
animated stories and interactive art. It is very easy language to start students off with. Alice is an open-source, graphical software program
that allows users to learn the very basics of programming concepts while
making 3-D animations. The Python based tools allow users to create
scripts that combine introductory programming with storytelling.

2408
KIS (keep it simple) Robotics in the Classroom-an Introductory Workshop (lab)

Joanna Bell

Students identify and explore real issues using Robotics in the classroom. Experience how it can be used in your classroom with a direct hands-on approach.
The new NXT-G Software released from LEGO Education is designed to simplify the task of Robotics programming. Participants will learn how easy it is to program the new LEGO Education NXT Robot with practical hands on activities that can be easily implemented in the classroom.
This workshop is suitable for teachers who are considering implementing a Robotics program in their school or who would like a closer look at the NXT Robot and NXT-G Software.

2409
IWB as a Learning and Assessment Tool (lecture)

David Burton, Carys Freeman freeman.carys.c@edumail.vic.gov.au

How do we move teachers towards the use of an interactive whiteboard as a learning and assessment tool rather than a teaching tool?
David and Carys will share their experiences in using the IWB to drive pedagogical change within a P-12 setting.

2410
Engage versus involve: Achieving every students active participation (lecture)

Pablo Garcia

Interactive whiteboards - IWBs - bring powerful engagement to our classrooms but only allow hands-on involvement from a few at a time. Educators are challenged to create activities involving every student actively. Student response solutions offer opportunities to maximise participation. Two approaches have emerged:

- Choice-based coded response solutions to support continuous formative assessment and
- Texting-based response solutions to stimulate higher level thinking & collaboration.

This workshop explores both approaches and their intersection with IWB's. Your debate will conclude a hands-on session in which every one will take part!

2411
Virtual Communications for Effective Collegiate Discourse (lab)

Peter Nash & Jill Reading, Jill Reading reading.jill.z@edumial.vic.gov.au

Meet online with your colleagues - save time and energy and look after the environment!
MS Communiator is a tool available for online meetings.
Come and learn how to use it and discuss some hard questions with colleagues across the state.

2412
Podcasting :: Ed Tech Crew way - First hand Tips and Tricks (lecture)

Tony Richards, Darrel Branson dbranson@ncable.com.au

This session will describe the process, tools and tricks we use to create the Podcast "Ed Tech Crew". The session will cover the technology and issues you need to consider when creating a professional learning podcast - with lots of resources and ideas.
Podcasting is something anyone can do successfully, we will share our ideas and help you avoid some of the pitfalls and traps.

2413
Web and Video Conferencing Can Take You There (lecture)

Carol Daunt Skyring

Web and video conferencing offer a wealth of opportunities for connecting to people and content around the world. This session will overview the current state of web and video conferencing and how it can be used in the classroom and for professional development. You will learn how to access these technologies and the ways in which they can be used effectively. You will also receive tips on how to use web and video conferencing effectively.

2414
Using IWB's During Learning Centres (lecture)

Louise Hedley

This session looks at how you can develop the use of an IWB during independent small-group learning centres. It aims to exploit the use of an IWB and make the shift from using it as an introductory and concluding tool to having students complete rich and engaging tasks during literacy or numeracy learning centres. It will provide a sample of lessons for Early Years classes designed to be an independing work station during small group rotations. The activities also provide scope for monitoring and assessment at the conclusion of the task.

2415
From eLearning Plan to ICT Classroom Program (lecture)

Mark Richardson

ICT teachers are presented with the big picture of a whole school eLearning planning, audits and targets that they have to reflect in their classroom lessons. Based on the experience of one school, find out that by having a well constructed eLearning planning matrix with well thought out targets and a high level of ownership by all stakeholders that this is can be done with relative ease. See examples of Web 2.0 tools, mind maps, blogs, rubrics, online surveys, and social bookmarking] that can assist this process of planning, delivery and assessment.

2416
Writing in the 21st Century (lecture)

Paul Stewart

This presentation will explore a range of writing tools and applications that have become available to educators over recent years. The presentation will cover Blogging, Microblogging, Twitter, Friendfeed, et al, as well as looking at some standalone applications that support writing. A self-published author (www.calibansend.blogspot.com), Paul will also take participants on a tour of an online self-publishing service, highlighting opportunities that are available for teachers and students in this area.

2417
Cyber Safety - Educate don't block (lecture)

Westley Field

In this session we explore issues around cyber safety in schools, we explain the major issues that face students using social technologies and suggest ways that schools can deal with the issue. We examine ways to deal with students who 'step over the line' and how preventative strategies can be built into a schools environment at all levels.

2418
Coping with Copyright (lecture)

Antonia Caridi

An overview of how the Copyright laws apply to educators and in particular teachers' use and storage of digital resources. There will be an overview of Copyright and an in depth analysis of how text, images and AV materials can be used.

14:30
2501
Where2 Web2.0? (lab)

Pennie White, Dr Ria Hanewald riah@unimelb.edu.au

This presentation will focus on Web2.0 for student and
teacher learning and collaboration. A range of applications will be introduced, covering those with an audio-visual focus (Flickr, Google Earth, Vodcasts, TeacherTube), a social networking focus (Nings,
Del.ici.ous, Blogs, Facebook), a collaborative focus (Wikis, Google Docs, C-maps, WebEx) and a virtual focus (Moodle, Second Life, Kaneva). Real life classroom examples will be shown and various
functions demonstrated to assist educators and administrators in understanding their complexity and potential value for educational purposes.

[D]
2503
Enhanced uses of iLife and iWork in the Classroom (apple_lab)

Gary Bass

Apple computers have iLife pre-installed and iWork is readily available. This session will explore workflow and combinations of developing enhanced multimedia product by teachers for students and by students.

Enhanced podcasts become really simple when using Keynote, iPhoto and iMovie in sequence, with garageband to provide the soundtrack...

Apple Media Series training materials will be showcased. Examples will be provided, hands on development of podcast(audio only), slideshow (using garageband) and video (enhanced multimedia podcast) will be illustrated.

2504
Creating effective interactive resources with your SMART software (lab)

Claire Schellebeck

This workshop is designed to take a practical hands on look at creating a SMART notebook lesson, all abilities welcome and catered for, so if you are an ultimate beginner or fall into the category of confidently advanced, please join us. It will open your eyes to how much more interactive, engaging and accessible your lessons can become to you and your pupils. We will be looking at many different functions of the SMART software, creating and using tables successfully, shape conversion and the new presentation pen, as well as many other new and exciting tools offered by Notebook 10 software.

[D]
2506
Online resources for the Early Years (pre primary to year 4) (lab)

Kerry Rowett

Where can you find great online resources for the Early Years? The Victorian Education Channel is a great place to start. You will get some tips on using this search engine to locate good websites for use with younger students. Explore exciting interactive resources such as Digilearn (DEECD and Catholic schools only) and find out about 'Cyber Safe' places to publish student work online.

2507
OLPC to help Bridge a Digital divide (lab)

Roland Gesthuizen, Donna and Peter donna@cc.com.au, peter@cc.com.au

The OLPC (one laptop per child) project was launched in 2005. The OLPC
organisation views the laptops as a means to provide education for all,
particularly in developing countries where children have limited access
to schooling. The authors are actively involved with a trial using OLPC
laptops and Linux based sub-notebook computers in IT programming classes
and an English language centre.

[D]
2509
Shift your school to the 21st century (lecture)

Anne Mirtschin, Jess McCulloch mcculloch.jessica.l@edumail.vic.gov.au

Take your school into the 21st century, by attending this workshop presented by staff who are laying the e-planks for a virtual classroom where web2.0 tools are used extensively to provide improved and powerful learning outcomes. Topics covered will include:- How to get staff on board web2.0, Partnerships with parents, The driving force of students, Web2.0 tools that make a difference, Establishing personal learning networks. Practical examples will be given throughout the session. www.eplanks.wikispaces.com and www.eplanks.podomatic.com

[D]
2511
Collaborative Triumphs and Planning Tensions: Using a blog to enable classes separated by time zones and hemispheres to work together, the Tohatoha story. (lecture)

David Kinane

A partnership organised in 2006 has evolved into an innovative online community of learners, separated by hemispheres. This presentation will outline the formation and consolidation of this partnership, the innovative strategies developed to sustain the community. The paper will also address the tensions that satisfy the planning requirements of the two nationals curricula has highlighted. In addition the paper will demonstrate the successes that the community have experienced, including team teaching, in real time, with virtual teachers. The presentaion will conclude with a critique of the project and discuss some potential future directions for this community of on-line learners.

2512
Student-centred ICT electives for Girls using Web 2 technologies (lecture)

Dr. Catherine Lang

Dr Catherine Lang is a Senior Lecturer in the Faculty of ICT at Swinburne University. She has been researching women in IT since 1996.

This year in semester 2 Catherines' group has been trialling a previously used computer club concept as an elective in the junior school curriculum. Materials are being developed that align with the Victorian Curriculum Learning objectives proposed for students of this age with assistance from university students who will act as role models.

This session will discuss the difficulties experienced in running girls-only computing clubs and outline the learning path through this trial.

2513
Dramatically Digital (lecture)

Peter Wakefield

At the Alfred Brash SoundHouse at the Arts Centre we have developed an exciting media project that works across the curriculum to give students the challenge of completing large scale media projects based on a theme integrated into their learning.

Hear how to successfully teach students film and scriptwriting techniques, production and post production methods and advanced video and audio editing. The hands-on project integrates ICT knowledge across the curriculum with any number of VELS domains.

Successful projects involve Melbourne advertisements made by Hawthorn Secondary College, Melbourne photo stories by Haileybury College and a first-of-its-kind project involving 60 Grade 5 & 6 students from Rutherglen Primary School creating documentaries describing aspects of the 100 year anniversary of their school with extensive interaction with the town community. These projects involve music, video, advanced video effects, green screening, animation and sound design, all made by the students and used to tell a story or investigate a line of inquiry.

Skills with technology can be gained in a stimulating framework of Media production, Multimedia and Musical exploration. And it's fun for the teachers too!

Be dramatically digital with the Alfred Brash SoundHouse

2514
Interdisciplinary ICT in VELS (lecture)

Paula Christophersen

What is role of the Interdisciplinary strand in VELS? What does interdisciplinary mean? What is the relationship between the ICT domain and the remaining domains? This session will explore how the answers to these questions affect the design of your learning programs.

2515
Working with the Web - your online resource for the 3 C's (lecture)

Sandy Phillips

The Department of Education and Early childhood development has launched a new online resource to address Cyber Safety, Cyber Ethics and Cyber Security - the "3 Cs" required for a successful 21st century learning environment.
This presentation walks participants through the resource highlighting policy, planning and templated resources for leaders and classroom resources and lessonplans for teachers.

2516
Collaborative Student-Centred Learning Using an ePortfolio (lecture)

Ian Smissen

ePortfolios are gaining momentum in the eLearning technology space as today's students and teachers search for a personalised learning experience that extends beyond the boundaries of the face-to-face or online classroom to include social networks of peers, evaluators and even external experts. This session will discuss the concept of an ePortfolio and demonstrate how Desire2Learn's ePortfolio can be used to support student-centred learning by encouraging students to collect, organise, share, reflect on and present their learning experiences in a collaborative online environment.

2517
The Power of the online Professional Learning Network (lecture)

Helen Otway

When I first began teaching, the people I would turn to for support would be my fellow teachers. They knew everything I needed to know, or so it seemed.

External PD then became the fashion and we would try to transfer this newfound knowledge into the classroom.

Now my PL has changed to include a new online Professional Learning Network (PLN). One that is growing and fluid enough to accommodate learning anytime, anywhere.

Helen will share the use of Nings, Blogs, Twitter and Diigo as means to connect with other educators on a global scale, and make learning more meaningful.

2518
IWB's and the Early Years (lecture)

Lauren O'Grady

This session will provide participants with practical hands on usage of IWB's and their use in the Early Years. The session will cover use of IWBs in EY Literacy and Numeracy sessions and how this links with VELS.

Tuesday 25 November 2008 - Early Childhood Development Program
09:00
5101
Redesigning Learning with ICT in the Early Years (lecture)

Professor Nicola Yelland

Information and communication technologies have changed the nature of how we do things in every aspect of our lives. Millennial learners have a wide range of experiences with ICT that can be built on to support their learnings and understandings in a myriad of ways. The use of ICT in the early years can facilitate learning and enable young children to make the connections between representations that is so essential for deep learning. This session will highlight exemplars of how this can be achieved and link this to the new digital literacies that are essential for 21st century living.

00:00
5201
IWBs for the Early Years (lecture)

Pablo Garcia

Although their relevance to early years education has long been recognised, interactive whiteboards have mostly been deployed into primary and secondary school classrooms as well as tertiary education and adult workplace settings. More recently the greatly improved availability of funding and ICT resources for early years education has led to the recognition of the very special role for large shared interactive surfaces when working with groups of younger children. In a short presentation Pablo will outline some
unique benefits from using an IWB in an early years classroom. Delegates will enjoy the opportunity to participate in some relevant activities andwill leave with a shortlist of vital factors to consider when selecting technologies for this environment.

11:00
5301
A 21st century classroom for early school educators (lecture)

Anne Mirtschin

Learn what web2.0 applications may be used in early childhood education to improve learning outcomes to take this educational level into the 21st century. Different approaches, potential tools and practical applications eg delicious, blogging, voicethread, podcasting and social networking etc will be demonstrated and shared with participants.

11:40
5401
Prepknowlogy (lecture)

Jenny Seljak

Corio South Primary School incorporates up to date use of technology in classrooms from prep to year 6. Preps are engaged at our school using computers and interactive whiteboards. Developmental Curriculum allows them to conduct personal learning through investigations exploring interactive programs, games and software options. Presentation of their learning journey is highlighted through a variety of media applications.

12:20
5501
IBM KidSmart Early Childhood Learning Program (lecture)

Andrew Hocking

Since 2001, the IBM KidSmart Early Learning Program has provided technology and training to enhance learning in Australian schools, pre-schools and child care centres. Over 770 centres have received KidSmart units consisting of colourful Little Tikes furniture, a PC, printer and early years educational software.

This presentation will provide an overview of the IBM KidSmart program and a teachers account of their journey of integrating ICT into the early years curriculum.

14:00
5601
Integrating Early Childhood Services and School Education (lecture)

Judith Hanke

Judi has been seconded from her role as Assistant Regional Director, Eastern Metropolitan Region in Victoria, to manage the Integration Branch of the Department of Education and Early Childhood Development (DEECD) and will discuss the opportunities that exist as a result of the creation of the Department, a little over a year ago, what the integration of education and early childhood services means from a birth to adulthood perspective and how it is played out on the ground. Judi asks us to consider the opportunities that arise and reflect on the comment: "It's not business as usual with a different organisation chart."

15:20
5701
Enhancing early childhood with Open Source software. (lecture)

Pia Waugh

This session will cover top Open Source applications like gcompris and Tuxpaint that are suitable for early childhood learning and free for anyone to use. There are applications to assist with computer skills, english, maths and other education. The session will also briefly cover the One Laptop Per Child
project, and the useful software it has available for children

15:20
5801
Developing Teacher Confidence in ICT (lecture)

Susie McNaughton

Learn how to implement practical solutions to best use with limited ICT resources to enhance teaching and learning including Interactive Whiteboards and P-2 strategies, ideas and solutions for building teacher confidence.

Wednesday 26 November 2008 - Conference Day 3
09:00
3101
Games: Not the Educational Tool of Tomorrow, the Educational Tool of Today (lecture)

Andrew Owen

If you dismiss, look down on or do not understand games, you should attend this presentation

In the last thirty years computer game consoles, home computers and now the internet has become an important role in the lives of people around the world. Interactive technology is changing the very nature on how we interact and communicate with each other.

The emergence of virtual environments offers many advantages to the learning process. Computer games such as Empire Earth, World of War Craft, Second life, Bridge it and many sporting games have the potential for motivating and involving students in an interactive learning process.

The vast variety of games that are available today can be utilised to
any learning field in a formal educational environment.

This presentation will provide information and examples on how modern
interactive environments can contribute to the learning process, motivate students and be in tune with today’s technological social change. It will also include the most important question: Where do I start?

11:00
3201
Go Global with Google Apps (lecture)

Laurie Wales

Online collaborative tools are readily available and accessible to schools. Utilizing web 2.0 tools for collaborative classrooms offers students the opportunity to explore online learning globally.

Google offers a variety of applications that help teachers enhance communication and collaboration between their students. These environments enable students to encounter learning experiences beyond that which they would have had within the confines of a classroom and introduce them to worlds beyond the classroom walls.

This workshop explores a variety of Google Apps and offers teachers an insight and opportunity to join a global project involving a number of overseas schools.

3202
Adobe Flash Actionscript 2 Fundamentals (lab)

Bill trikojus (organised by Ana Tuckerman @ PixelEd

Bill is a lecturer in the Multimedia Design undergraduate and postgraduate programs with a particular focus on the technology components of the course. Bill has many years experience as a freelance web designer / developer and has recently completed his Masters in Design.

He is an amazing teacher with fantastic Actionscript skills and is the creator of the Faculty of Design online flash video tutorials. Bill is also an author and moderator of www.actionscript.org.

His presentation will cover the fundamentals of Actionscript 2 and the participants will make basic examples of each of these concepts:

Events - onRelease and onEnterFrame
Methods
Variables
If / else
Functions
For loops
Keyboard watcher
Hit TestTrace
Math. random

3203
Apple iLife & Mac OS - Introduction for ICT Teachers (lab)

Brendan Field and Lisa Chadderton

Apple iLife and iWork have become increasingly popular for many Victorian schools and students, who use the programs on a regular basis. In this brief session, Brendon will provide hands-on demonstration of how ICT Teachers can best use these programs in the modern school environment. Teachers can see how easy it is to edit movies, creates presentations and podcasts. Brendon will also provide a brief overview of the Mac OS 10.5 environment, showing all the new features for teachers, whom are used to working in a Windows environment.

Who Should Attend:
ICT Teachers, Network and system administrators help desk and support personnel and Windows power users moving to Macintosh.

3204
Small Investment - Large Return (lab)

Linda Zugai

A graphic tablet is an intuitive digital art tool for translating images from the imagination to the printed page. Many leading design and image editing software applications are enhanced by the use of a tablet, increasing the functionality and range of the brushes and other tools.

This session will involve a range of Wacom tablets to demonstrate:-
How graphic tablets support teaching and learning, in a variety of ways, across a range of Key Learning Areas:
Access handwriting recognition and annotation facilities.
Increase student engagement in the learning process.
Provide an economical alternative to IWBs and Tablet PCs.

3205
FISCHERTECHNIK ROBOTICS - THE NEW REVOLUTION (lab)

Bernard Catt

FISCHERTECHNIK is an affordable, high quality, German made range of educational manipulative kits. These kits are used by students around the world to help understand the Science, Technology, Engineering and Mathematic principles we use in every day life.

In this workshop participants will learn how easy and powerful the FISCHERTECHNIK robotic and control technology kits are to use. Using the versatile FISCHERTECHNIK ROBO PRO software and various FISCHERTECHNIK parts, simple interactive models will be built and programmed.

This is a hands-on workshop. No previous robotics / programming experience required, but may help. Places strictly limited. Recommended for teachers of years 5 -12.

3206
More Moodling (lab)

Bryn Jones

Participants will have an opportunity to explore the features of Moodle from a teacher's perspective and see how it can be used to design and deliver courses. Participants will become teachers in a course to explore Moodle's functions and features and can then continue to play the role of teacher with an opportunity to create a sample course and maintain it for a period.

3207
EdNA Early Years (lab)

Pru Mitchell

Where do early years teachers meet to find resources, interactive whiteboard activities, learning objects, and ideas for class projects on Antarctica, Peace, Possum Magic, Potatoes, Poverty and Christmas around the world? In this hands-on session participants will explore interactive resources, projects and communities for early years educators. Choosing from a variety of online tools, including social networking, blogging, and online project services, participants will develop strategies for publishing and sharing their discoveries and ideas online.

3208
EYElearn Learning - Assessment-Reporting Management System (lab)

Daniel Jitnah

EYElearn is an Online Learning-Assessment-Reporting Management System, providing a comprehensive set of tools for delivery and management of educational material. Educators can create online lessons and activities, (re)using web-ready content, manage Student responses and generate live personalised reports. Its distinctive user interface, emphasising functionality, facilitates effective student interaction and allows Educators to assemble structured and guided study programs. Compared to other CMS/LMS EYElearn is a productivity environment that can ease the work load on Educators, for example at reporting times.

In the proposed session, attendees will have the opportunity to learn more about EYElearn and access a demonstration setup.

3209
Build a computer - IT Hardware (lecture)

Ian Fernee, Ian Fernee ifernee@stpats.vic.edu.au

Have you ever considered an IT subject where students build their own computer? In IT Hardware students do exactly this and focus on everything from understanding the workings of computer components to setting up a system at home. This presentation will look at implementing a hardware course in senior secondary school and it will tackle prevalent issues in doing so.

3210
Thinking with Technology - the challenge is not in the technology, it's in the thinking. (lecture)

Anne Baird

Web2.0 applications provide amazing opportunities for students to create, publish and collaborate. Keeping abreast of new technologies can be daunting. But the challenge for educators should not be about using them in the classroom, it should be ensuring that they are used so students can problem solve, think critically and effectively collaborate. This presentation will discuss this challenge while introducing the Intel Teach Thinking with Technology tools and other web2.0 applications. It will provide participants with a range of ideas, strategies and examples that demonstrate ways to successfully challenge students to develop 21st Century skills and use higher order thinking.

3211
IT Solutions for a Modern Educational Institution (lecture)

Kevork Krozian

A student has forgotten his password, can't log on in class and technicians nowhere to be found? A new student has arrived and you don't know his username and password? Printing and internet down? What is going on? Help !!! Why can't I be in control of what is happening in the College network instead of being dependent on the technicians all the time? Sound familiar?
Come and hear one experienced IT manager's solutions to common network issues and problems and how this has led to a smoother, leaner network, more responsive and dynamic setup.

3212
Teaching in Today's World - The iPhone in Leaning, in Teaching, in Teacher-Learning (lecture)

Paul Meldrum

The next phone your students will buy will probably be an iPhone, not because of its phone features, but because of everything else it can do.

In this session we will explore the possibilities an issues of the iPhone in the context of student learning, teaching and teacher professional learning. Record and view the school's digital video library, run your presentation, make music, blog student work and find the nearest coffee shop...all on the iPhone, in the life of "today's" teacher.

Will the iPhone be an integral part of the learning environment in your classroom or banned from entry?

Are teaching in today's world?

3213
IPv6: Global imperative or platform for innovation for Australia? (lecture)

Tony Hill

The next generation Internet technology has been debated by the Internet technical community because of apparent urgent limitations in the current Internet, since the early 1990s. Internet Protocol version 6 IPv6, was developed and completed in 1998. We are used to the situation where international standards are developed but never adopted by the market. The Internet Society of Australia works to inform Australia of emerging international Internet developments. Why should Australia pay attention to IPv6 now? Is there an international imperative to transition to use of IPv6 addresses? Should Australia look to build innovation opportunities based on the coordinated additional features of IPv6?

3214
Joomla and Associates (lecture)

Stephen Blackwell

Publishing student work to the web and giving them a voice that can be heard internationally brings a level of engagement well worth the effort. Discover how Joomla and other open source packages such as phpBB, Moodle and Gallery2 make this task achievable for little or no cost. This session will focus on how students at Pembroke Secondary College have begun to reach out to the world with images, videos and stories using open source software to publish on the web. Stephen has extensive experience using the web and will share the highs and lows as experienced in the classroom.

3215
Beyond the Blog? Taking Web 2.0 to the next level (lecture)

Roslyn Meadows

Web 2.0 technologies have allowed new teaching and learning strategies such as Blogs, Wikis and Social networking, to be incorporated into learning, but what lies beyond the blog? This session will examine one of the next phases of Web 2.0 technologies - Cloud computing and free online applications. Word processing, spreadsheets, presentations, mind mapping, creating diagrams, project management, photo and video editing, painting, comic creation can all be done online without having to install any software. Gadgets, widgets and mashups will also be briefly discussed, as well as the advantages of using these online applications with micro notebooks.

3216
VET Multimedia Cert 3 - for Beginners (lecture)

Claire Bloom

2009 is the final year for the current VCE Unit 3-4 VET Multimedia course. With three assessment tasks and the exam, it can be quite a daunting challenge for the first time teacher! This session aims to assist new teachers in developing a program that covers both the Training Package competencies and VCAA scored assessment requirements. Please note that this applies only to Unit 3-4 next year. From 2010 onwards the Unit 3-4 course will be quite different.

3217
The Robertson Sessions: Games in Learning Workshop - Xbox, Nintendo, Playstation (workshop)

Derek Robertson

Let Derek Robertson shine a little more light in to the world of Games Based Learning that has been happening in Scottish schools. Using the hardware and games that he has been using in some of his Games Based Learning initiatives he will talk in more detail about the rationale, management and impact of some of these projects. This session will be very much a hands on one where participation is definitely the order of the day.

This session will focus on the following two initiatives:

Dr Kawashima's Brain Training
This hugely successful title for the Nintendo DS was used in a recent research study by Learning and Teaching Scotland to see if its use in classrooms would have any impact on children's mental maths ability. The study returned some stunning results and showed how significant gains can be made by the targeted use of a dynamic and challenging game such as this one. This hands on session will challenge you to show how fast you can do your sums, how good your memory is and even if you can count how many syllables there are in a sentence all at speed of course! Come along to try this game out and find out how Scottish teachers have been integrating this in to the everyday life of their classrooms.

Guitar Hero
Have you ever dreamed of being a rock star? Ever imagined carrying off a note perfect guitar solo art the largest open-air festival in the world? Then if you have this game might be just for you. This session will demonstrate how Scottish teachers have taken this commercially available game and used it to create a series of rich learning tasks that hook, challenge and enthuse learners. Using a plastic guitar hooked up to an Xbox360 or Playstation you can move through the world of dingy rock clubs to huge arenas whilst honing your virtual guitar playing skills.

However, fun as it may sound there is a clear educational rationale underpinning the use of this Guitar Hero. Find out how the game and its associated contexts have been used to drive creative writing, design and technology, expressive arts as well as supporting the transition from Primary to Secondary school.

Come along, have a go and show Led Zeppelin and Guns N' Roses what they missed out on!

3218
ICT as the Pathway to the Future (lecture)

Shanton Chang

A panel of Students and graduates from the University of Melbourne will speak about their experiences in studying ICT and working in ICT. Join us for a rich discussion around career pathways, experiences of studying ICT, enhancing the study experience, and get some tips on speaking to parents about encouraging their children to consider ICT as a pathway for the future.

11:50 [D] [D]
3303
Get Ready for the Digital Education Revolution (lab)

Bryn Jones

Effective Online Tools for your Toolbox.
The Education Revolution presents us with unique challenges. It will be impossible to use traditional methods of professional development and skills training to support this degree of change for this many people.
We need to work smarter not harder or the revolution won't happen.
Just-in-Time, Point-of-Need, Anywhere-Anytime.
Atomic Learning and ICTPD.NET have many years of experience in delivering this type of support in an effective and affordable way.
Atomic Learning provides over 35,000 video tutorials on 150 pieces of software.
ICTPD provides 75 modules of professional development for teachers at all stages of ICT integration.

[D]
3305
Wild Wired Gardens (lab)

Heather Blakey

In this session Heather Blakey takes participants on a tour of the Soul Food Cafe and her Wild, Wired Garden, two vibrant Web 3.0 communities which are providing a platform for developing outstanding ICT practice. Participants will be actively engaged and will work online with her during this session. Participants will leave with a clear vision of the many ways that they can work with Web 2.0 tools and emerging Web genres.

3306
Using Convenient Free Software to Enhance Student Learning in year 12 subjects IT Applications and Software Development (lecture)

Harry Schlanger

Student learning can be enriched in both VCE subjects by the inclusion of suitable free software that is relatively simple and user-friendly: Gantt Project for project management and Microsoft HTML Help Workshop for online documentation. This presentation will briefly demonstrate how such software products can be created by students as part of their outcome tasks. In conclusion as the concept of referential integrity is often not well understood in database design, this will be demonstrated in Access 2007.

3307
OLPC Sandpit (lab)

Tony Forster

Do you know what an OLPC is and its possible uses for teaching and learning? Come to this session for a fun, hands on opportunity to play with this new technology.

3308
Ringmaster Tasks in a Three Ring Circus (lab)

Carole McCulloch, Caryl Oliver caryloliver@bigpond.com

How to engage with many learners simultaneously online in one hour?
This can be like being a ringmaster at a three ring circus! To do it in style you need Elluminate Live and a skilled Moderator/Facilitator.
In this session we will unpack the techniques of synchronous virtual classroom teaching in real time and apply them to your fields of fascination.
You will experience all the tools in action: voice, text chat, whiteboard, web tour, application sharing and breakout rooms.
Take a journey into Elluminate Live with Carole and Caryl and learn how to learn online in real time.


3309
Skoolaborate a global initiative - Teens and teachers collaborating in a Virtual World (lecture)

Westley Field

Learn the strategies that worked in establishing a successful global collaborative initiative in teen second life - from admin to practice

This presentation will explore the learning and subsequent heuristics used to make this project a success. Participants will learn about practical strategies and administrative considerations that make these projects work. Participants will view video footage of student experiences as well as interact with students and partners during the presentation.

3310
Copyright Law (lecture)

Delia Browne

Why do I need to know anything about copyright law? Educators are big users of other peoples' copyright works and fortunately in Australia, the Copyright Act has specific free educational exceptions and statutory licences that allow teachers to use a whole of lot of copyright material in the classroom. Teachers are early and innovators adopters of new technology tools such as podcasts, mobile phones. Electronic Whiteboards and Learning Management Systems are changing teaching practices. Delia will tell you the basics of what you need to know about copyright in 21 century classroom.

3311
PRO-BOT - ROBOTICS FOR EARLY TO MIDDLE YEARS (lecture)

Bernard Catt

The big brother to Bee-Bot, Pro-Bot is the perfect classroom robot for early to middle years. It is a floor robot with fully programmable distances and degrees of turn. The Pro-Bot is a great way to introduce students to programming, cause and effect, angles and geometry.

This Pro-Bot workshop will show teachers how easy it is to teach students basic maths and programming in a hands on manner and at the same time having lots of fun.

No previous robotics / programming experience is required. Recommended for teachers of years 4-8.

3312
How to create an integrated SMART notebook (lecture)

Jeremy Radovcic

This workshop is designed to take a practical look at creating a SMART noebook lesson integrating links to websites and other software applications already in use at your school. Participants will be given strategies to create more interactive, engaging and accessible lessons for their students.

3313
"MythBusting" FOSS and Linux in Schools (lecture)

Daniel Jitnah

We look at some of the myths and misconceptions about Free and Open Source Software (FOSS) and Linux. In the last 10 years there has been tremendous progress in the amount and quality of FOSS and Linux products, many of which being very suitable for both educator and student use. Yet the uptake of FOSS in Schools has been limited. This paper attempts to debunk some of the myths that may have contributed to the slow uptake in schools, and argues that it makes sound pedagogical sense to expose students to FOSS in Schools.

3314
Classnet - Privacy Awareness project (lecture)

Paul Van Eeden, Colin Thompson thompsoc@hotmail.com

Classnet is running the first global Online Privacy Awareness Competition. Schools are to make a 2 minute video on the theme of Privacy, in particular around the issues of digital privacy. Paul and Colin will outline the new opportunities for students to express their views in Classnet and will inform us of the key objectives and outcomes of this competition.

3315
An alternative way of delivering the new Certificate II in Creative Industries (Media) qualification (lecture)

Allan Barnes, Greg Fallon GregFallon@pvfm.org.au

This session will provide participants will details about an alternative way of delivering the new VET Certificate II in Creative Industries (Media) course (which is the old Certificate II in Multimedia course). The workshop will focus on delivering the course in a fashion such that students will be able to seek work with a radio station. Part of the course will involve students spending two hours a week in a community radio station training to become radio broadcasters.

3316
ISP Hosting Services (lecture)

Mike D'monte, Michael Ellis - Eftel Michael.Ellis@team.eftel.com

This is a forum designed for teachers to ask questions of their ISPs - Mike D'monte, Business Development Manager, Netspace, Stuart Mitchell, Business Development Editure, Eftel - Chief Engineer Luke McKinnon

3317
Teaching IT Security (lecture)

James Turnbull

IT&T Security is a challenging and growing field with a strong demand for IT graduates with the right skills. However courses and curriculum that develop those skills lags behind demand. Opportunity exists to provide new curriculum that introduces students to IT&T security and provides a basic framework and an understanding of the topic on which to base future development.

This presentation discusses approaches and ideas for teaching the topic of security and covers topics including:

Security - some definitions
What is risk?
Security Controls?
Defence in depth
Measuring security
Balancing technology and theory
Case study ideas and development

13:40
3401
Second Life - Creating the Virtual you (lab)

Andrew Owen

Have ever wanted to create an avatar of yourself and travel around a virtual world?

Here is your chance to create a virtual you and journey inside the environment known as Second life.

Second Life is a 3-D virtual world created by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by millions of residents from around the globe.

[D]
3403
Hands On Illustrator (lab)

Susan Bell

This is a practical workshop on Adobe Illustrator and of particular interest for teachers of VET Multimedia. Illustrator is a great way to introduce your students to vector art, layers, paths, symbols, typography and designing for the web and print. The workshop will demonstrate tips and tricks, integration with Flash and Photoshop, student examples and lesson ideas on using Illustrator in the classroom.

3404
Open Source Top 10 (lecture)

Pia Waugh

With so many useful Open Source applications available, many that runs on Windows, there are great options available for teachers and students. This workshop will cover the top 5 applications for students, and the top 5 applications for teachers. Pia will cover installing and using the applications, where to find help and will also provide these applications on CD to all participants in the workshop.

3405
Using CensusAtSchool in VCAL Numeracy Units (lab)

Gai Mooney

CensusAtSchool is a great resource for VCAL teachers. Students investigate themselves and their peers and can make comparisons to other students across Australia and in other countries. They can also compare 2006 and 2008 data. CAS incorporates ICT, engages students and improves numeracy.

3406
Using Robots for Environment & Sustainability Challenges (lab)

Sue Inness

Use I.T. to apply science, maths, engineering systems and thinking skills. Lead students to think about our effect on earths natural environment and better uses of our natural resources via robotic challenges on the First LEGO League mat using robots that can be programmed using a computer.

Robotics can take your I.T. skills to new levels by working with the disciplined structures of programming at a user friendly level. Inherent in robotic programming is the relationship between the robots sensors providing feedback and the mathematical structures that give the programmer the tools to accurately control their robot.

3407
How do I join an Online Learning Community? (lab)

Helen Otway

In this workshop Helen will introduce educators to Classroom 2.0 http://www.classroom20.com/ as a way to start developing connections and communications around learning and teaching in an Online Professional Learning Community.

Helen has been a member of Classroom 2.0 since 2007 and has used this as her stepping-stone to many other online networks. She is now a host who welcomes newbies into the community.

Helen will provide participants with support and advice in setting up their own accounts, and help them make the first steps in creating a profile, designing the page and adding a blog post.

3408
Collecting evidence for VET IT and other subject areas using on-line resources (lab)

Peter Nash

Web 2.0 technologies are creating interest in education for a number of reasons. This session provides an opportunity to see how this technology can be used to gather evidence from students. It is most important in VET but can be equally applicable to other VCE subjects. The focus will be on Wikis and participants will have the opportunity to create their own wiki.

3409
Xavier College: Managing the Realities (lecture)

Phil Callil

This presentation looks at the recent MCEETYA report into the uses of ICT by students in Yr 6-10. It then looks at the implications of this research for Xavier College as a technology rich environment for teaching and learning.

Curriculum implications are explored by looking at the active and passive uses of ICT in middle school teaching and learning together with the role that process and content play as a student travels to senior secondary education.

The rationale for educational transformation is examined and future challenges are outlined and discussed.

3410
If Your School is Standing Still With ICT You're Really Running Backwards (lecture)

Jill Reading & Kevin Daly

Does ICT have a role to play in School Improvement? This presentation will look at research undertaken on the role that ICT plays in school improvement and a number of key contributing factors will be explored in depth. Participants will be invited to share their views.

3411
SOAK - Imagine Cup (lecture)

Ed Hooper

Melbourne students David Burela, Edward Hooper and Dimaz Pramudya were winners of the Microsoft's worldwide Imagine Cup Software Design contest . SOAK which stands for Smart Operational Agriculture toolKit is an integrated hardware and softwares platform that aims to help farmers make the most of the water (and other) resources on their land. Ed Hooper tells the story of their road to glory.

3412
Online Learning at Brisbane Grammar School - a Case Study (lecture)

Ian Smissen, Jeremy Connell Jeremy.Connell@brisbanegrammar.com

Brisbane Grammar School is using Desire2Learn's Learning Environment (LMS) to enhance the whole school experience for students, teachers and parents. The initial requirement was to move online teaching and learning beyond the presentation of content to incorporate more interactive components, including online discussion, quizzes and assignment dropboxes. Brisbane Grammar is now extending the use of Desire2Learn to extracurricular activities. In this session, we will present a case study of why, how and what the school is doing with online learning.

3413
Critical thinking about Video Games (lecture)

Paul Callaghan

Today's students have never seen a world without video games. They're an integral part of life now, becoming a new cultural artifact, a new entertainment medium, and bringing with them a whole slew of new employment opportunities.

But how do they work? And what are the parameters for having a meaningful dialog about them with our students?

In this session Paul Callaghan, a veteran game developer now teaching programming & game design in the VET sector, will discuss the theory of how video games work and how that knowledge can be used in the classroom.

3414
Shift is Happening - VET Multimedia and the New Training Package (lecture)

PixelEd Committee Members

Join experienced VET Multimedia teachers as they unpack the new training package and examine the structure of the new VCE VET course, starting with Units 1 and 2 in 2008. Join in a discussion about the structure of the course, approaches to developing tasks to meet the new competencies and other issues you may wish to raise.

3415
Getting More from your School Website (lecture)

Mike D'Monte

Mike is the Education Manager at Netspace Online Systems. Netspace is the single largest provider of Internet and Application services to Victorian schools. Mike will demonstrate just how easy it is to enhance and extend your Netspace hosted website using the built-in applications and cover many of the issues that need to be addressed in order to have a vibrant, effective web presence.

3416
Understanding Networks (lecture)

Rhys Shobbrook

Whether you are new to teaching IT or would just like to refresh your knowledge on Networking this will be a great opportunity to hear from a Lecturer in Computer Networking at Swinburne University of Technology who will looking at the world of Networking.

Fundamentals will be discussed such as purpose of Networks, the variety of Network Devices and Network Media. The presentation will also cover some of the more fundamental areas of Networking such as the OSI Model and Encapsulation. Other areas covered include Subnets, Addressing, Trouble Shooting and Topologies.

3417
The Robertson Sessions: Nintendogs - Facts and Research (lecture)

Derek Robertson

Let Derek Robertson shine a little more light in to the world of Games Based Learning that has been happening in Scottish schools. Using the hardware and games that he has been using in some of his Games Based Learning initiatives he will talk in more detail about the rationale, management and impact of some of these projects. This session will be very much a hands on one where participation is definitely the order of the day.

This session will focus on the following two initiatives:

Nintendogs in the early Years
Come along to find out how to look after a Nintendog and to see just how this world of virtual pets has been used to drive rich learning across a wide range of curricular areas. Take control of a dog and get to know it, take it for a walk, find out how healthy it is and then feed and bathe it. Before too long you’ll be finding out more about this deceptively complex environment that 6-year-old children have been using in their learning. Find out how literacy and numeracy skills were enhanced but also how this game had a transformative impact in relation to attitudes to school and learning, both for the pupils AND their parents!

Endless Ocean in the Upper Stages
After the exertion of walking, training and caring for your virtual pet we’ll take time to relax as we dive into the world of Endless Ocean in order to discover how an immersive sandbox game can be used to open up traditional curriculum as well as developing young learners understanding. This game for the Nintendo Wii is packed with beautiful seascapes and first hand encounters with a myriad of creatures that inhabit the most beautiful coral reefs and the deepest darkest corners of our oceans. Find out how this environment can open up avenues into traditional curriculum as well as facilitating contexts for environmental debate.

3418
On the Couch with DEECD Information Technology Division (lecture)

Chris Enkelmann

Explore the vision, strategies, initiatives and current / future projects of Information Technology Division including:
- Provide on demand access to school ICT resources with Secure Remote Access for Schools.
- Service Improvement with the Technical Support Job Management System.
- Facilitation of teacher online collaboration with Office Communicator.
- Design an innovative learning environment for years 9-12 with the Federal Governments Digital Education Revolution (DER).
- Benchmark, measure and improve school ICT capability with the School ICT Progression Strategy.
- Mobilise your ICT environment to cater for UMPC's and 1-1 with the Education Standard Operating Environment for Schools.

14:30 [D] [D] [D] [D]
3505
Different strokes for different folks: digital content use in primary school classrooms (lab)

Leanne Rowe

Teachers use resources in different ways depending on the needs of their students and the availability of equipment. This presentation will outline the approach several teachers from different schools have taken when using the same digital content created by The Learning Federation in their classroom program. Videos of the teachers working with their students on IWBs, in small groups, as a whole class with additional resources used and methods of formative assessment will all form part of this presentation.

Participants will have the opportunity to explore some of the content available and discuss teaching and learning opportunities.

[D] [D]
3508
Demonstration of on Virtual Worlds. See Second Life and Wonderland (lab)

Lindy McKeown

Shift is happening in the society in which our students learn, work and play. Globalisation, tele-commuting, global warming and flexible learning options are changing how, why and where learning, communication, work and entertainment are created and accessed. Virtual Worlds provide an immersive location where students can access the wider world and experience simulations too dangerous or too expensive to do in real life See a virtual tour of Second Life education locations and see early educational installations of Sun Wonderland, a new open source world.

3509
Floss your Software Budget with FOSS (lecture)

Roslyn Meadows

The Open Source Software movement has been exponentially gaining ground over the last few years and the quantity and quality of freely available applications is increasing daily. This session will examine the ramifications of using Free Open Source Software (FOSS), including licensing issues, availability of support, availability of tutorials and security issues. A number of free open source applications which can replace "licensed" software will also be examined as well as an indication of the possible cost savings. Some guidance about the availability and use of a number of excellent online applications will also be provided.

3510
Interactive Whiteboards ensuring effective Pedagogical Practices (lecture)

Lauren O'Grady

As teachers, we need to justify the budget for interactive whiteboards. We need to continually ask ourselves what activities can best be done on the interactive whiteboard and what software can we use to increase student achievement and engagement. Join Lauren as she takes you through software resources, lesson development and specific activities that she worked with in classes using an interactive whiteboard

3511
Game-Making with Kahootz 3.0 (lecture)

Peter Maggs

The session will focus on the exciting ways Kahootz 3.0 can be used to introduce both primary and secondary students to the basic elements of Game Making.

It will examine the use of:

- Linking
- Action Triggers
- Setting and Testing Variables
- Experimenting with visual effects
- Keeping score in your game

3512
Increase your video in the classroom with Adobe Creative (lecture)

Pete Brownstein

In this session you will learn to put ideas in motion. Adobe Creative Suite 3 Production Premium software is the total post-production solution for education. With industry-standard tools on the desktop, you will have the resources to teach all aspects of filmmaking and post-production in your classroom.

3513
Where to from here - have your say! (lecture)

Paula Christophersen

During 2009 the current VCE IT study design will be reviewed and reaccredited, ready for implementation in 2011. This session provides you with the opportunity to shape the direction of the rewriting. What has worked with the current study? What hasn't? Where should we be heading? Too many outcomes or not enough? What does VCAA need to do better to support you deliver VCE IT? Use this forum to constructively contribute to the future of VCE IT.

3514
Welcome to the World of Google (lecture)

Greg Gebhart

We all use Google but how many of us know all the hidden functions and the range of Google applications. Learn how to do advanced searches, use Google as a calculator, travel planner, weather reporter and more. Learn how Google applications can be used in the classroom including Google docs, blogger, Google reader, i-Google, Google lively, Google maps, Google earth, Google calendar and more.

3515
Breaking down borders: Connecting with the global community (lecture)

Krystie Alleaume

This session will focus on free ICT tools and Web 2.0 resources that you can use to connect, communicate and collaborate with people all over the world. You will be shown real examples of how they have been used in primary and secondary classrooms, allowing students to participate in an authentic cultural exchange program with overseas classes. Included in this presentation is a demonstration of how a nationwide speech contest was conducted entirely online, on a zero budget.

3516
VET IT how do I do that! (lecture)

Peter Nash

An introduction to how VET It may be implemented in schools with an overview of key information from the National Training Packages, AQTF 2007 and general ways of setting up a VET program.

3517
ePotential: Realising the potential of ICT (lecture)

Shara Kremer, Lynn Davie davie.lynn.e@edumail.vic.gov.au

The ePotential ICT Capabilities Resource supports teachers to develop their confidence and capability to incorporate ICT into their classrooms. In this session we will be demonstrating the interactive bank of practical, teacher generated resources, the integrated journal and online planning tools to realise the potential of ICT to support and enhance your student's learning. The ePotential survey is currently available to all Victorian Government schools and will soon be available to teachers in the independent and Catholic sectors.

15:20
3601
The questions for digital roadmaps (lecture)

Roger Lawrence

Roger Lawrence is the closing keynote who is the Developer Evangelism Manager, Microsoft Australia. A session asking people in the know about the future of communities. Those who meet in exotic locations, at late nights, and speak arcane languages; those who tweet, blog and (well some) Facebook! Do we need to gather together in the same place and time? Or should we just share pictures, and videos, and podcasts?